I’m a freelancer who specializes in Unreal Engine Level Artist and Tech Artist.
A recent graduate looking for collaborative and ambitious projects with amazing indie game developers, and content creators alike in the game industry. I can offer ambition and knowledge of Unreal Engine’s level design, tech art, and some 3d modelling skills to bring amazing visuals, detailed scenes, and optimized for game ready production. As a tech artist, I know the VFX particle system, material editing workflow, and blueprint knowledge for art, and level purpose. As well as knowledge of version control using Git suite (Github, GitLab, Bitbucket)
Project Experience:
Collaboration and Commission Work - 7 years
Satellite Games - Tech Artist - 2 year (current)
Education:
George Brown College - Toronto ON, Canada
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