I am a sound designer/artist with experience in a wide range of projects: from VR/AR experiences, to audio branding, sculptures and immersive performances to name but a few. I also explore sound art in cross art-forms collaborations involving contemporary dance, performance and visual artists in the context of multisensory, 3D audio-visual environments. I am currently focusing also on 3D Audio - after a month-long residency at MONOM 4D Sound in Berlin, I have curated a series of immersive sound/music performances at Aures London in Waterloo (UK's first permanent immersive audio venue) as well as installed a software in place to be able to control sound position in real time via tactile controllers. My proficiency extends to all aspects of sound engineering (recording, mixing, mastering and post-production) as well as electronic music production - I currently teach the Electronic Music and Sound Design courses at SAE Institute in London. I am in the process of writing a publication on the matter of the transformative/therapeutic potential of sound-driven immersive experiences where the audience is capable of interacting/participate in the artistic work. **Day rate** Starting at £300 **Employment and project experience** _2016 to Current - Worked at SAE Institute as Lecturer of Electronic Music & Sound Design _2017_ - Worked on "Recycled Future" [Timelapse Video of Art Installation] _2017_ - Worked on Batuhan Bintas - Cyber Mushroom [Augmented Reality App] _2017_ - Worked on Jose Montemayor- Death Is Only The Beginning (VR APP) _2017_ - Worked on Third Mind Production - DSTRKT 5 [VR APP for Boomtown Festival, UK] _2018_ - Worked on Empatica XR (VR Teaser Sound Design) _2018_ - Worked on Space Affect - BRUTAL ESTATE (Short Film) From 2016 to Current worked on 20+ electronic music records as producer, mixing and mastering engineer From 2016 to Current - Performed a series of Audio/Visual performances called "Holistic" in London and Berlin From 2017 to Current - Worked @Massive Music on various Audio Branding projects _2018_ - Attended month-long residency at MONOM 4D Sound _2018_ - Directed and Curated "UR: Human Presence", immersive performance at Aures London in Waterloo _2019_ - Curated Aures London's artistic programme of immersive experiences _2019_ - Commissioned monthly radio show at Resonance Extra **Qualifications and education** _BA(Hons) in Sound Engineering at SAE Institute Press: UR: Human Presence - Performance Review - _Website not available. Sign in: https://www.twine.net/signup_ "Amoenus" Event Series - _Website not available. Sign in: https://www.twine.net/signup_ "Futureshook" Event - _Website not available. Sign in: https://www.twine.net/signup_ "GUTZ" Event - _Website not available. Sign in: https://www.twine.net/signup_ "Resolution" Event - _Website not available. Sign in: https://www.twine.net/signup_

Christian Duka

I am a sound designer/artist with experience in a wide range of projects: from VR/AR experiences, to audio branding, sculptures and immersive performances to name but a few. I also explore sound art in cross art-forms collaborations involving contemporary dance, performance and visual artists in the context of multisensory, 3D audio-visual environments. I am currently focusing also on 3D Audio - after a month-long residency at MONOM 4D Sound in Berlin, I have curated a series of immersive sound/music performances at Aures London in Waterloo (UK's first permanent immersive audio venue) as well as installed a software in place to be able to control sound position in real time via tactile controllers. My proficiency extends to all aspects of sound engineering (recording, mixing, mastering and post-production) as well as electronic music production - I currently teach the Electronic Music and Sound Design courses at SAE Institute in London. I am in the process of writing a publication on the matter of the transformative/therapeutic potential of sound-driven immersive experiences where the audience is capable of interacting/participate in the artistic work. **Day rate** Starting at £300 **Employment and project experience** _2016 to Current - Worked at SAE Institute as Lecturer of Electronic Music & Sound Design _2017_ - Worked on "Recycled Future" [Timelapse Video of Art Installation] _2017_ - Worked on Batuhan Bintas - Cyber Mushroom [Augmented Reality App] _2017_ - Worked on Jose Montemayor- Death Is Only The Beginning (VR APP) _2017_ - Worked on Third Mind Production - DSTRKT 5 [VR APP for Boomtown Festival, UK] _2018_ - Worked on Empatica XR (VR Teaser Sound Design) _2018_ - Worked on Space Affect - BRUTAL ESTATE (Short Film) From 2016 to Current worked on 20+ electronic music records as producer, mixing and mastering engineer From 2016 to Current - Performed a series of Audio/Visual performances called "Holistic" in London and Berlin From 2017 to Current - Worked @Massive Music on various Audio Branding projects _2018_ - Attended month-long residency at MONOM 4D Sound _2018_ - Directed and Curated "UR: Human Presence", immersive performance at Aures London in Waterloo _2019_ - Curated Aures London's artistic programme of immersive experiences _2019_ - Commissioned monthly radio show at Resonance Extra **Qualifications and education** _BA(Hons) in Sound Engineering at SAE Institute Press: UR: Human Presence - Performance Review - _Website not available. Sign in: https://www.twine.net/signup_ "Amoenus" Event Series - _Website not available. Sign in: https://www.twine.net/signup_ "Futureshook" Event - _Website not available. Sign in: https://www.twine.net/signup_ "GUTZ" Event - _Website not available. Sign in: https://www.twine.net/signup_ "Resolution" Event - _Website not available. Sign in: https://www.twine.net/signup_

Available to hire
credit-card $250 per day ($31.25 per hour)

I am a sound designer/artist with experience in a wide range of projects: from VR/AR experiences, to audio branding, sculptures and immersive performances to name but a few. I also explore sound art in cross art-forms collaborations involving contemporary dance, performance and visual artists in the context of multisensory, 3D audio-visual environments.

I am currently focusing also on 3D Audio - after a month-long residency at MONOM 4D Sound in Berlin, I have curated a series of immersive sound/music performances at Aures London in Waterloo (UK’s first permanent immersive audio venue) as well as installed a software in place to be able to control sound position in real time via tactile controllers.

My proficiency extends to all aspects of sound engineering (recording, mixing, mastering and post-production) as well as electronic music production - I currently teach the Electronic Music and Sound Design courses at SAE Institute in London.

I am in the process of writing a publication on the matter of the transformative/therapeutic potential of sound-driven immersive experiences where the audience is capable of interacting/participate in the artistic work.

Day rate
Starting at £300

Employment and project experience
_2016 to Current - Worked at SAE Institute as Lecturer of Electronic Music & Sound Design
2017 - Worked on “Recycled Future” [Timelapse Video of Art Installation]
2017 - Worked on Batuhan Bintas - Cyber Mushroom [Augmented Reality App]
2017 - Worked on Jose Montemayor- Death Is Only The Beginning (VR APP)
2017 - Worked on Third Mind Production - DSTRKT 5 [VR APP for Boomtown Festival, UK]
2018 - Worked on Empatica XR (VR Teaser Sound Design)
2018 - Worked on Space Affect - BRUTAL ESTATE (Short Film)
From 2016 to Current worked on 20+ electronic music records as producer, mixing and mastering engineer
From 2016 to Current - Performed a series of Audio/Visual performances called “Holistic” in London and Berlin
From 2017 to Current - Worked @Massive Music on various Audio Branding projects
2018 - Attended month-long residency at MONOM 4D Sound
2018 - Directed and Curated “UR: Human Presence”, immersive performance at Aures London in Waterloo
2019 - Curated Aures London’s artistic programme of immersive experiences
2019 - Commissioned monthly radio show at Resonance Extra

Qualifications and education
_BA(Hons) in Sound Engineering at SAE Institute

Press:

UR: Human Presence - Performance Review - Website not available. Sign in: https://www.twine.net/signup
“Amoenus” Event Series - Website not available. Sign in: https://www.twine.net/signup
“Futureshook” Event - Website not available. Sign in: https://www.twine.net/signup
“GUTZ” Event - Website not available. Sign in: https://www.twine.net/signup
“Resolution” Event - Website not available. Sign in: https://www.twine.net/signup

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