As an all time fan of ace combat and an aircraft lover I decided to "remake" some graphics elements from the 3rd game of the series such as main title and in game hud, a whole classic and still my favorite so far: Ace Combat 3 Electrosphere. Intense futuristic air combats, badass flying machinery design, crazy awesome missions and music have influenced me so much as a designer, so why not to give it a try and make this little tribute to this awesome game.
#Games #Title #typography #graphicWW
"Te Mato" means "kill you" this is an idea i had in mind for some time and decided to grounded visually by creating this character, which looks like working as a mascot, also the logo gives you a brand feel so in the future maybe use this concept on something.
A bunch of artist friends and I started to work on visualizing an indie RPG game that we want to develop and ground within the time called "Dragon Hunter." Here i took the mission of creating first a strong main title and then work on the look and feel of some of the game UI elements. Had lot of fun with these now that had the chance to mix my graphic design and illustration skills in a very cool way.
#illustration #Title #UI #RPG #videogameWW
BrawL is a professional esports team based in Mexico, they wanted to make a huge change on their visual identity system as they made it into the Latinamerican cup for 2016 season, that's where i came in action. On this project i made some cheats in order to achieve visually what i really wanted, and that was kinda refreshing during the whole process.
Rock al Parque is one of the biggest music festivals in South America (Celebrated in Colombia) at its XX anniversary they decided to invite designers in the country to propose a new logo and a poster, i clearly took a huge risk by using lots of colors and creating a cartoony feel with characters, but all this supported the idea of the festival as a stage where cultures mix together, i didn't even get close to the top 20 "best" but who cares, the thing really came up in good result for me.
#illustration #characters #posterWW
Had the honor to develop the new visual identity of Caged Element, the studio behind GRIP , the "spiritual succesor" of the PlayStation 1 classic Rollcage. As i grew up playing this awesome game, making this little contribution has a charming personal meaning, and at the same time of course represented a great challenge.
#branding #GRIP #videogame #typographyWW