United Kingdom
Last online: 1 year ago
Available to hire

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Concept artist based in London, England.

I’m known for my wide variety of drawing styles, from illustrative comic-styled work to more realistic conceptual pieces. Currently I’m on contract as a concept artist, with strengths in environment and character design, but have also worked on most major aspects of projects as I’d worked in indie to larger indie companies. I’ve recently started to pick up some VFX/animation work.

Projects (Announced)

Boundless (2018) - Wonderstruck
Game - PS4, Steam, Open world, sand box.
​Concept Artist - Dec '15 to current

Abandon Ship (2017) - Fireblade Software
Game - Steam. Tactical, maritime combat.
​Concept Artist - Feb '16 to April '16

*As of 6th February 19


Skills

Adobe Photoshop, Artwork, Autodesk Maya, Book Cover, Character Design, Freehand Digital Illustration, Illustration, Narrative Illustration, Substance Painter, Technical Illustration, Unreal Engine 3

Experience Level

Adobe Photoshop
Expert
Autodesk Maya
Beginner
Substance Painter
Beginner
Unreal Engine 3
Beginner

Industry Experience

Gaming
    uniE621 Space dudes
    Dudes in space. Random piece. #conceptart #illustration #mattepainting #mattepaint #gamedev #gamedeveloper #artist #digitalart...
    uniE621 London 2040/The Hive - 'Docklands'
    New project based on London in year 2040. #conceptart #illustration #mattepainting #mattepaint #gamedev #gamedeveloper #artist #digitalart...
    uniE621 CHROMA - Liberation
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 CHROMA - Seitz Concept
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 CHROMA - Jester Design
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 CHROMA - City
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 CHROMA - Solace
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 CHROMA - Metropolis of Stars
    Chroma began as a vague concept as a prequel to Shadow Sprinters, the main story that I had running back in 2009. Shadow Sprinters became a popular on...
    uniE621 London 2040/The Hive - 'The City'
    New project based on London in year 2040. #conceptart #illustration #mattepainting #mattepaint #gamedev #gamedeveloper #artist #digitalart...

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