3D Artist
At first, you can trust me in your project, and I will do it at a high level. Every project has a unique approach, an Artist has to find the nuances and do them literate․ project has to be as realistic as it is possible.
SKILLS
✔ 3ds max (polygonal Zbrush (sculpting)
✔ Substance Painter (real-time texturing)
✔ Substance Designer (texturing)
✔ RizomaUV (UVW mapping)
✔V-Ray (texturing, rend)
✔ Photoshop (making textures, post-processing)
✔ Marmoset Toolbag (PBR rend, render for game assets )
Thanks for your attention, if you have any questions
you can contact me :D
Have a great day
Skills
Experience Level
Industry Experience
Skills
Experience Level
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