Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses. I bring a creative edge that still meets strict deadlines and I’m passionate about developing the next generation of visual marketing and product development. With a strong background in 2D artwork, 3D modelling and design, I’ve served as Art Director on multi-platform titles, coordinating concept artists, character and environment modellers, and animation teams for Edge of Twilight and other projects.\n\nI’m an enthusiastic team player who stays actively engaged in all aspects of the visual industries. I’ve led art teams, overseen production planning, scripting, and GUI design, and created promotional material for conferences and events, including verbal marketing at E3 (2005), AGDC, Game Connect, and Supanova. I’m excited to contribute leadership, production, and creative skills to your team and help shape the next generation of visual content.

Caleb Salisbury

PRO

Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses. I bring a creative edge that still meets strict deadlines and I’m passionate about developing the next generation of visual marketing and product development. With a strong background in 2D artwork, 3D modelling and design, I’ve served as Art Director on multi-platform titles, coordinating concept artists, character and environment modellers, and animation teams for Edge of Twilight and other projects.\n\nI’m an enthusiastic team player who stays actively engaged in all aspects of the visual industries. I’ve led art teams, overseen production planning, scripting, and GUI design, and created promotional material for conferences and events, including verbal marketing at E3 (2005), AGDC, Game Connect, and Supanova. I’m excited to contribute leadership, production, and creative skills to your team and help shape the next generation of visual content.

Available to hire

Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses. I bring a creative edge that still meets strict deadlines and I’m passionate about developing the next generation of visual marketing and product development. With a strong background in 2D artwork, 3D modelling and design, I’ve served as Art Director on multi-platform titles, coordinating concept artists, character and environment modellers, and animation teams for Edge of Twilight and other projects.\n\nI’m an enthusiastic team player who stays actively engaged in all aspects of the visual industries. I’ve led art teams, overseen production planning, scripting, and GUI design, and created promotional material for conferences and events, including verbal marketing at E3 (2005), AGDC, Game Connect, and Supanova. I’m excited to contribute leadership, production, and creative skills to your team and help shape the next generation of visual content.

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Language

English
Fluent

Work Experience

Art Director at Fuzzyeyes Studio
December 31, 2008 - August 14, 2025
Managed a team of 16 artists and numerous outsource artists for the studio's title 'Edge of Twilight', coordinating conceptual artists, character and environment modelers, and animation teams. The project targeted Xbox 360, PlayStation 3, and PC platforms. Additional contributions include working on 'Hotdogs Hotgals' (Hotdog King – US release).
Marketing & Graphics Producer at MYOB (Mind Your Own Business) NZ Ltd
December 31, 2003 - August 14, 2025
Responsible for production of marketing material, website management, and various other graphical initiatives for New Zealand's largest accounting software company.
Game Design Consultant at CultureFlow NZ
December 31, 2003 - August 14, 2025
Approached to form a development team to produce a full RPG title based on Maori culture and New Zealand's historical background.
Lead Artist at Twilyt Productions
December 31, 2002 - August 14, 2025
Led junior members, working on the war game 'ZULU WAR' and development of 'TOXIC BUNNY 2' for next-gen consoles, including establishing working relationships with Sony and Microsoft for obtaining development kits.
Developer / Part of development division at VISION SOFTWARE (PTY) LTD / Electronic Arts Entertainment (PTY) LTD
December 31, 1998 - August 14, 2025
Developed and distributed the computer entertainment title 'Toxic Bunny', which was the first South African game product of international (AAA) standard, achieving strong market penetration locally and internationally including the UK, France, Germany and Israel.
Co-founder and Game Developer at Celestial Computer Games Close Corporation
December 31, 1995 - August 14, 2025
Registered and operated as one of four founding members managing development of cutting-edge computer entertainment software, including 'Toxic Bunny'. Held 25% membership interest in the corporation.
Art Director at Fuzzyeyes Studio
December 31, 2008 - September 21, 2025
Art Director overseeing a team of 16 artists and numerous outsource contributors for the Xbox 360, PlayStation 3 and PC title Edge of Twilight. Managed concept artists, character and environment modellers, and the animation team to maintain a cohesive visual direction. Additional title credits include Hotdogs Hotgals (Hotdog King – US release).
Graphic Designer / Marketing Materials at MYOB NZ Ltd
December 31, 2003 - September 21, 2025
Produced marketing material, website management, and various other graphical initiatives to support corporate communications and product campaigns.
Game Design Consultant at CultureFlow NZ
December 31, 2003 - September 21, 2025
Formed a team of developers to produce a full RPG title based on Maori culture and New Zealand’s historical background.
Lead Artist at Twilyt Productions
December 31, 2002 - September 21, 2025
Led several junior artists; worked on ZULU WAR and began development for Toxic Bunny 2 for next-generation consoles. Built a working relationship with Sony and Microsoft and pursued development kit acquisitions before the company faced financial difficulties.
Marketing / Distribution at Electronic Arts Entertainment (PTY) LTD
December 31, 1998 - September 21, 2025
EA acquired Vision Software in 1998; involved in the distribution of Toxic Bunny in the UK, France, Germany and Israel.
Distribution Liaison at Vision Software (PTY) LTD
December 31, 1997 - September 21, 2025
Distributed Toxic Bunny locally and internationally; Vision Software offered to incorporate Celestial as their development division.
Co-founder / Partner at Celestial Computer Games CC
December 31, 1995 - September 21, 2025
Co-founded Celestial Computer Games CC and held 25% membership. Developed the computer entertainment title Toxic Bunny, one of the first South African games of international standard (AAA).
Co-founder / Developer at Celestial Computer Games Close Corporation
January 1, 1995 - October 12, 2025
Co-founded Celestial Computer Games with three other members; oversaw development of Toxic Bunny, the first South African game product of international standard (AAA).
Graphic Designer / Marketing Materials Designer at MYOB NZ Ltd
January 1, 2003 - October 12, 2025
Produced marketing materials, website management, and various other graphical initiatives for NZ's largest accounting software company.
Game Design Consultant at CultureFlow NZ
January 1, 2003 - Present
Formed a team of developers to produce a full RPG title based on Maori culture and New Zealand's historical background.
Lead Artist at Twilyt Productions
January 1, 2002 - October 12, 2025
Led a team of junior artists on projects including ZULU WAR; oversaw development of new products and coordinated with major publishers.
Art Director at Fuzzyeyes Studio
January 1, 2008 - October 12, 2025
Directed art team of 16 artists for Edge of Twilight (Xbox 360, PS3, PC); collaborated with concept artists, environment and character modellers, and animation team.
Art Director at Fuzzyeyes Studio
December 31, 2008 - October 12, 2025
Managed a team of 16 artists (conceptual artists, character modellers, environment modellers and the animation team) for Edge of Twilight, the studio's title developed for Xbox 360, PlayStation 3 and PC. Additional title credits include Hotdogs Hotgals (Hotdog King – US release).
Graphic Designer / Marketing Materials at MYOB NZ Ltd
December 31, 2003 - October 12, 2025
Responsible for producing marketing material, website management, and various graphical initiatives as part of marketing and product campaigns.
Game Design Consultant at CultureFlow NZ
December 31, 2003 - October 12, 2025
Formed a team of developers to produce a full RPG title based on Maori culture and New Zealand’s historical background.
Lead Artist at Twilyt Productions
December 31, 2002 - October 12, 2025
Led several junior members (Lead Artist) on projects including the war game ZULU WAR; developed new product for Toxic Bunny 2 and established relationships with Sony and Microsoft to pursue development kits.
Graphic Designer / Marketing Liaison at ELECTRONIC ARTS ENTERTAINMENT (PTY) LTD
December 31, 1998 - October 12, 2025
During 1998 EA acquired Vision Software; involved in distribution of Toxic Bunny in the United Kingdom, France, Germany and Israel.
Contributor / Developer at VISION SOFTWARE (PTY) LTD
December 31, 1997 - October 12, 2025
Vision Software distributed Toxic Bunny and Celestial became its development division; involvement in distribution and development activities.
Co-Founder / Developer at CELESTIAL COMPUTER GAMES CLOSE CORPORATION
December 31, 1995 - October 12, 2025
Registered a close corporation with three other members; pursued development of new cutting-edge computer entertainment software. Toxic Bunny was developed as part of this period and represented an AAA-quality product from South Africa.
Art Director at Fuzzyeyes Studio
December 31, 2008 - October 12, 2025
Managed a team of 16 artists and outsourced contributors for Edge of Twilight; oversaw conceptual art, character and environment modelling, and animation for multi-platform releases (Xbox 360, PS3, PC).
Graphic Designer / Marketing Designer at MYOB NZ Ltd
December 31, 2003 - October 12, 2025
Produced marketing materials, website management, and various graphical initiatives for New Zealand’s leading accounting software company.
Game Design Consultant at CultureFlow NZ
December 31, 2003 - October 12, 2025
Formed a development team to produce a full RPG title based on Māori culture and New Zealand’s historic background.
Lead Artist at Twilyt Productions
December 31, 2002 - October 12, 2025
Led multiple junior artists, contributed to Zulu War development and Toxic Bunny 2 concept work; liaised with Sony and Microsoft representatives for development kits.
Graphic Designer at Electronic Arts Entertainment (PTY) Ltd
December 31, 1998 - October 12, 2025
Contributed to marketing materials and design during EA’s distribution activities in South Africa.
Development & Distribution Liaison at VISION SOFTWARE (PTY) LTD
December 31, 1997 - October 12, 2025
Supported development and distribution activities for Toxic Bunny and Celestial projects.
Co-founder / Developer at Celestial Computer Games Close Corporation
December 31, 1995 - October 12, 2025
Co-founded a game development company and led creation of cutting-edge software, including Toxic Bunny.
Art Director at Fuzzyeyes Studio
January 1, 2008 - October 12, 2025
Led a team of 16 artists and managed outsource artists for Edge of Twilight. Collaborated with conceptual artists, character modellers, environment modellers and the animation team; oversaw concept art, visual style, and production pipelines for Xbox 360, PlayStation 3 and PC versions.
Graphic Designer at MYOB NZ Ltd
January 1, 2003 - October 12, 2025
Produced marketing material and managed website visuals; handled various graphical initiatives to support branding and product campaigns.
Game Design Consultant at CultureFlow NZ
January 1, 2003 - October 12, 2025
Formed a development team to create a full RPG title based on Māori culture and New Zealand history; contributed world-building, gameplay concepts and artwork.
Lead Artist at Twilyt Productions
January 1, 2002 - October 12, 2025
Led several junior artists, directed visual development for ZULU WAR and Toxic Bunny 2; built relationships with Sony and Microsoft for dev-kit access.
Marketing/Distribution at Electronic Arts Entertainment (PTY) LTD
January 1, 1998 - October 12, 2025
Involved in distribution of Toxic Bunny in South Africa; created promotional graphics and marketing assets for local launches.
Development Division Co-Founder at Vision Software (PTY) LTD
January 1, 1997 - October 12, 2025
Vision Software was invited to incorporate Celestial as their development division; contributed to development efforts and project planning.
Co-founder/Director at Celestial Computer Games Close Corporation
January 1, 1995 - October 12, 2025
Registered Celestial Computer Games CC; developed Toxic Bunny, one of the first South African AAA-quality titles.

Education

The Art Foundation at The Art Foundation
January 1, 1991 - December 31, 1992
Art Foundation at The Art Foundation
January 1, 1991 - December 31, 1992
Art Foundation at The Art Foundation (Johannesburg, South Africa)
January 1, 1991 - January 1, 1992
Art Foundation at The Art Foundation (Johannesburg, South Africa)
January 1, 1991 - December 31, 1992
Art Foundation at The Art Foundation, Johannesburg, South Africa
January 1, 1991 - December 31, 1992
Art Foundation at The Art Foundation (Johannesburg, South Africa)
January 1, 1991 - January 1, 1992

Qualifications

Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Diploma in Graphic Design and Fine Art
January 1, 1993 - January 1, 1993
Art Foundation
January 1, 1991 - December 31, 1992
Diploma in Graphic Design and Fine Art
January 1, 1993 - January 1, 1993
Diploma in Graphic Design and Fine Art
January 1, 1993 - October 12, 2025
Art Foundation
January 1, 1991 - January 1, 1992
Diploma in Graphic Design and Fine Art
January 1, 1993 - October 12, 2025
Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Art Foundation
January 1, 1991 - December 31, 1992
Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Art Foundation
January 1, 1991 - December 31, 1992
Diploma in Graphic Design and Fine Art
January 1, 1993 - December 31, 1993
Diploma in Graphic Design and Fine Art
January 1, 1993 - January 1, 1993
Art Foundation
January 1, 1991 - January 1, 1992
Diploma in Graphic Design and Fine Art
January 1, 1993 - January 1, 1993

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    uniE621 Children's books full illustration layouts
    I've illustrated over eight children's titles working closely with a number of talented authors. All these titles were created as unique stand-alone products.