With a background in both gameplay and cinematic animation, I bring a blend of technical foundation and artistic sensitivity. Currently, I’m working at Nexters as a gameplay animator, contributing to both casual and combat-based mobile titles. My experience spans stylized character performance, emotional state animations, creature work (including quadrupeds), and combat systems using both melee and various weapons. I work with Blender, Maya, and am also responsible for rigging and Unity integration. Previously, I held a role at Bardel Entertainment, where I worked on Disney+’s SuperKitties and Amazon Prime’s Sausage Party: Foodtopia as both a main and revisionist animator. I’ve also contributed to game cinematics (including Rush Royale) and animated content for titles such as Heroes of Envell and Fairy Patrol, which have garnered millions of views across digital platforms. To strengthen my foundation, I completed the Character Animation and Game Animation programs at AnimSchool, where I received professional mentorship and gained hands-on experience with Unreal Engine integration, gameplay polish, and stylized animation systems. I also have experience with mocap cleanup and MotionBuilder workflows.…

Arpi Harutyunyan

PRO

With a background in both gameplay and cinematic animation, I bring a blend of technical foundation and artistic sensitivity. Currently, I’m working at Nexters as a gameplay animator, contributing to both casual and combat-based mobile titles. My experience spans stylized character performance, emotional state animations, creature work (including quadrupeds), and combat systems using both melee and various weapons. I work with Blender, Maya, and am also responsible for rigging and Unity integration. Previously, I held a role at Bardel Entertainment, where I worked on Disney+’s SuperKitties and Amazon Prime’s Sausage Party: Foodtopia as both a main and revisionist animator. I’ve also contributed to game cinematics (including Rush Royale) and animated content for titles such as Heroes of Envell and Fairy Patrol, which have garnered millions of views across digital platforms. To strengthen my foundation, I completed the Character Animation and Game Animation programs at AnimSchool, where I received professional mentorship and gained hands-on experience with Unreal Engine integration, gameplay polish, and stylized animation systems. I also have experience with mocap cleanup and MotionBuilder workflows.…

Disponible para alquilar

With a background in both gameplay and cinematic animation, I bring a blend of technical foundation and artistic sensitivity.

Currently, I’m working at Nexters as a gameplay animator, contributing to both casual and combat-based mobile titles. My experience spans stylized character performance, emotional state animations, creature work (including quadrupeds), and combat systems using both melee and various weapons. I work with Blender, Maya, and am also responsible for rigging and Unity integration.

Previously, I held a role at Bardel Entertainment, where I worked on Disney+’s SuperKitties and Amazon Prime’s Sausage Party: Foodtopia as both a main and revisionist animator. I’ve also contributed to game cinematics (including Rush Royale) and animated content for titles such as Heroes of Envell and Fairy Patrol, which have garnered millions of views across digital platforms.

To strengthen my foundation, I completed the Character Animation and Game Animation programs at AnimSchool, where I received professional mentorship and gained hands-on experience with Unreal Engine integration, gameplay polish, and stylized animation systems. I also have experience with mocap cleanup and MotionBuilder workflows.

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Idioma

Inglés
Fluido
Russian
Fluido

Experiencia laboral

3d Animator at Bardel Entertainment
September 26, 2022 - November 30, 2023
Senior Gameplay Animator at Nexters
March 1, 2024 - October 30, 2025
Senior Gameplay Animator at Global Dev/Dark Math Games
October 27, 2025 - Present

Educación

Bachelor of Science at Yerevan state university
September 1, 2009 - May 1, 2013
Master of Arts at State academy of fine arts of Armenia
September 1, 2013 - May 31, 2015
Character Animation and Game Animation programs at Animschool
April 21, 2022 - February 28, 2025

Requisitos

AnimSchool
March 1, 2021 - May 19, 2022

Experiencia en el sector

Medios de comunicación y entretenimiento

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