Hi, I’m Yasmine Necib, an animation graduate specializing in CG modelling. I’ve had the opportunity to work on a range of collaborative film and game development projects, sharpening my technical skills in modelling and animation. I love creating immersive digital assets and bringing characters and environments to life through animation and procedural design.
I’ve recently finished my final year film where I incorporate tools like Autodesk Maya and Substance Painter, and I’ve also gained valuable experience in game development using Unity 3D and Blender. I am passionate about growing my expertise and excited to contribute to creative projects that push the boundaries of digital storytelling.
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