I’m a Technical Artist from North America who specializes in 3D, Blender, Maya, AR, VR, Python, Jupyter Notebooks, llm, nlp, machine language…
My most important and used skills include: 3D asset creation (modeling, texturing, uv mapping, animation, integration…), software store setup & distribution, Meta Spark AR, Lens Studio, UnReal Engine, Unity3D, Android Studio.
Sector Experience, Knowledge, Clients:
Mobile Software, Film, Tech, Government, Museums, Education, Entertainment & Media, Events, Performance Arts
Employment and project experience
3D Technical Artist / Synthetic Data Engineer Rendered.ai
October 2022 - January 2023
Lead Mobile Software Engineer Architect Various Clients
January 2010 - October 2022
Experience Level
Language
Education
Qualifications
Industry Experience
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