ClutchPlay Games: Graphics Engineer required (Remote)
ClutchPlay Games is seeking a Graphics Engineer to develop games and applications. This job was crawled from the web.
Location: Remote
Contract: Full-time
Responsibilities
- Develop and maintain 3D graphics tools, components and technologies
- Design and build applications within a C++ Game Engine
- Ensure the performance, quality, and responsiveness of applications
- Collaborate with a team to define, design, and ship new features
- Identify and correct bottlenecks and fix bugs
-Help maintain code quality, organization, and automatization
Requirements:
- Proficient in C++ and HLSL
- Experience with 3D graphics SDKs (DirectX, OpenGL)
- Solid understanding of 2D/3D graphics and math involved in computer graphics
- Understanding of game content pipeline and tools
- Experience working with other programmers on a large code base
- Experience with Visual Studio, XCode or equivalent IDE
- Proficient understanding of code versioning tools
In what capacity are you hiring?
On behalf of another company
Where are you in the hiring process?
I’m ready to make a paid hire
Would you like to state a preference for hiring from underrepresented group(s)?
No preference
Where did you find Twine?
You contacted me
Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project
For what period of time will the freelancer be needed?
Long term
What freelancer experience level is needed? (per hour)
Junior: $25-35, Mid-level (Industry Average): $35-75
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