FitXR - Motion Designer (6 month contract)
Motion Graphic Designer is needed in New York, United States.
Client: FitXR
Location: New York, NY
Contract: Contract
Job Description
We’re a fitness technology company working at the cutting edge of VR and MR, building a movement for movement. Our mission is to redefine fitness and prove that exercise can be fun and for everyone. We believe in a future where exercise is everywhere.
We’re looking for a Motion Designer to join us on an initial 6-month contract and bring our brand to life across short- and long-form video to drive social following, engagement, and user acquisition. You’ll play a pivotal role in shaping our creative storytelling, working in a fast-moving, remote-first team with clear targets for growth.
Requirements
- You’re strong across motion design, editing, animation, post-production, and music design.
- You’re ready to transition from agency to brand side and hungry for ownership.
- You have a passion for social-first storytelling, with an understanding of channel-specific formats and trends.
- You’ve worked in fast-paced environments, met tight deadlines, and independently delivered high-impact video and animation work.
- You love to collaborate remotely, jam creatively, and communicate clearly across time zones.
- You’re available to start soon and open to a 6-month contract.
Responsibilities
- Bring our brand to life through motion: translate brand design direction into dynamic motion and animation for a social-first audience.
- Own post-production: crafting high-quality edits including a high velocity of short-form social pieces and a monthly cadence of longer narratives.
- Shape our in-house standards: set the bar higher than any freelancer or agency we’ve worked with before.
- Collaborate across creative and content: work iteratively with our team to turn ideas into reality.
- Travel for shoots: expect to travel 1–2 times a month to be on set and bring our stories to life from concept to final edit.
Additional Information
You shouldn’t apply if:
- You’re looking for a hands-off role with minimal creative input.
- You’re uncomfortable working remotely or collaborating asynchronously with a distributed team.
- You’re not able to travel frequently 1-2 times a month for shoots.
- Social content isn’t your bread and butter.
- You struggle in fast-paced production environments.
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