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programmer
+1 filter$250 per day (USD)
Intermediate in: Python
I've done a few projects in python and pygame like making tetris and snake. I have a decent amount of experience in HTML and making HTML websites. I have also been learning guitar for 7 years.…I've done a few projects in python and pygame like making tetris and snake. I have a decent amount of experience in HTML and making HTML websites. I have also been learning guitar for 7 years.WWWW…
More info £450 per day (GBP)
Expert in: Unity, Unity 3D
Key Capabilities
Unity Game Engine Developer (C#, UnityScript, Shaders, Tools) (expert)
Game Design, Implementation, Mechanics, Physics, Full life cycle(expert)
Tools development - Unity Editor (expert)
OOP/OOD, Design Patterns, MVCS, DI (advanced)
Maya 3D Modelling (capable)
Photoshop (capable)
HTML, Javascript, PHP, SQL, Python (capable)
Experience
I am a freelance game developer with a strong background in:
Unity Game Development
Mobile Game Development
Tool and application Development
Procedural Mesh Generation
I have extensive experience in developing localisable games in international markets for many clients including Disney, Pixar, Xbox, Lego, BBC, Universal, Mattel, Audi, Ford, Skoda, P&G, Philips, Panasonic, Chorion, Bank of England, Department for Transport, Burberry, Wrangler
For over a decade I have led the development of many projects as part of a team to deliver outstanding work. I have worked to create processes and documentation to help communication and teamwork between developers, designers, producers. I am a creative problem solver that can resolve issues with no obvious solution. Able to work under pressure with tight deadlines by managing workload and expectations. I have been involved in projects for the full development life cycle, including: pitching, ideation, scoping, prototyping, build, delivery, maintenance and support.
I am very active within my technological communities, having spoke at many user groups about a range of subjects and co-founded Europe’s largest Unity group based in London with over 2000 members.
For the last 8 years I have been a successful Unity Asset Store publisher with hundreds of five star reviews attesting to the high quality and professionalism I strive to deliver.
Selected Work
Asset Store Publisher
May 2011 - Present
Developed a series of tools, sold and supported within the Unity Asset Store
Received 600+ 5 star ratings over the years for my level of support, communication, stable releases and user experience.
VU.CITY
Unity Developer
May 2018 - Present
Based on my expert knowledge of procedural mesh generation and tools development, I was brought in to develop various features around the VU.CITY application set.
Like a Boss Games
Unity Developer
May 2017 - May 2018
PvP Mobile Football game on iOS and Android
Lead development of a custom player animation system. UI prototyping and development.
Exit Games - Photon Networking
Unity Developer
October 2017 - March 2018
Ongoing assistance with the development of multiplayer animation systems.
Neutral Digital
Senior Unity Game Developer
February 2012 - March 2018
In flight entertainment prototype integrating four technologies (voice recognition, eye tracking and external handset control, Xbox Kinect, NOD ring).
Five in flight Android games
Bossa Studios
Unity Developer
November 2017 - February 2018
Ongoing development work with the studio
Port a PC game to iOS…Key Capabilities
Unity Game Engine Developer (C#, UnityScript, Shaders, Tools) (expert)
Game Design, Implementation, Mechanics, Physics, Full life cycle(expert)
Tools development - Unity Editor (expert)
OOP/OOD, Design Patterns, MVCS, DI (advanced)
Maya 3D Modelling (capable)
Photoshop (capable)
HTML, Javascript, PHP, SQL, Python (capable)
Experience
I am a freelance game developer with a strong background in:
Unity Game Development
Mobile Game Development
Tool and application Development
Procedural Mesh Generation
I have extensive experience in developing localisable games in international markets for many clients including Disney, Pixar, Xbox, Lego, BBC, Universal, Mattel, Audi, Ford, Skoda, P&G, Philips, Panasonic, Chorion, Bank of England, Department for Transport, Burberry, Wrangler
For over a decade I have led the development of many projects as part of a team to deliver outstanding work. I have worked to create processes and documentation to help communication and teamwork between developers, designers, producers. I am a creative problem solver that can resolve issues with no obvious solution. Able to work under pressure with tight deadlines by managing workload and expectations. I have been involved in projects for the full development life cycle, including: pitching, ideation, scoping, prototyping, build, delivery, maintenance and support.
I am very active within my technological communities, having spoke at many user groups about a range of subjects and co-founded Europe’s largest Unity group based in London with over 2000 members.
For the last 8 years I have been a successful Unity Asset Store publisher with hundreds of five star reviews attesting to the high quality and professionalism I strive to deliver.
Selected Work
Asset Store Publisher
May 2011 - Present
Developed a series of tools, sold and supported within the Unity Asset Store
Received 600+ 5 star ratings over the years for my level of support, communication, stable releases and user experience.
VU.CITY
Unity Developer
May 2018 - Present
Based on my expert knowledge of procedural mesh generation and tools development, I was brought in to develop various features around the VU.CITY application set.
Like a Boss Games
Unity Developer
May 2017 - May 2018
PvP Mobile Football game on iOS and Android
Lead development of a custom player animation system. UI prototyping and development.
Exit Games - Photon Networking
Unity Developer
October 2017 - March 2018
Ongoing assistance with the development of multiplayer animation systems.
Neutral Digital
Senior Unity Game Developer
February 2012 - March 2018
In flight entertainment prototype integrating four technologies (voice recognition, eye tracking and external handset control, Xbox Kinect, NOD ring).
Five in flight Android games
Bossa Studios
Unity Developer
November 2017 - February 2018
Ongoing development work with the studio
Port a PC game to iOSWWWW…
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