I'm a seasoned Unity Developer with over 18 years of experience creating interactive content across gaming, simulation, VR/AR, and immersive media. I've had the privilege to work with some amazing clients like Disney, Meta, Microsoft, and BBC, specializing in procedural generation, tools development, and AI/ML integration. I'm also proud to be a co-founder of Europe’s largest Unity developer group. I love blending creativity with technology to build engaging, immersive experiences. From procedural 3D world generation to streamlining workflows with Unity Editor tools, I enjoy crafting solutions that empower both artists and developers. Whether it's VR, AR, or mixed reality, I'm passionate about pushing the boundaries of what's possible and sharing knowledge with the developer community.

Jasper Stocker

I'm a seasoned Unity Developer with over 18 years of experience creating interactive content across gaming, simulation, VR/AR, and immersive media. I've had the privilege to work with some amazing clients like Disney, Meta, Microsoft, and BBC, specializing in procedural generation, tools development, and AI/ML integration. I'm also proud to be a co-founder of Europe’s largest Unity developer group. I love blending creativity with technology to build engaging, immersive experiences. From procedural 3D world generation to streamlining workflows with Unity Editor tools, I enjoy crafting solutions that empower both artists and developers. Whether it's VR, AR, or mixed reality, I'm passionate about pushing the boundaries of what's possible and sharing knowledge with the developer community.

Available to hire

I’m a seasoned Unity Developer with over 18 years of experience creating interactive content across gaming, simulation, VR/AR, and immersive media. I’ve had the privilege to work with some amazing clients like Disney, Meta, Microsoft, and BBC, specializing in procedural generation, tools development, and AI/ML integration. I’m also proud to be a co-founder of Europe’s largest Unity developer group.

I love blending creativity with technology to build engaging, immersive experiences. From procedural 3D world generation to streamlining workflows with Unity Editor tools, I enjoy crafting solutions that empower both artists and developers. Whether it’s VR, AR, or mixed reality, I’m passionate about pushing the boundaries of what’s possible and sharing knowledge with the developer community.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Lead Developer at Vesper
May 31, 2025 - July 25, 2025
Created a procedural system to generate 3D worlds from text-based scripts, integrating backend AI and artist-controlled tools. Built Unity Editor tools to streamline level generation workflows. Supported a script processor for handling nested conditions and branching narrative logic.
Senior Unity VR Developer at Nexus Studios
March 31, 2024 - July 25, 2025
Developed the HeadspaceXR app for Meta Quest 2 & 3 using new MR frameworks. Contributed to application architecture and system design tailored for mixed reality UX.
Unity VR Developer at Preloaded
January 31, 2023 - July 25, 2025
Prototyped 26 immersive experiences and games across VR/AR/MR for an enterprise client.
Unity Developer at VU.CITY / GIA
January 31, 2023 - July 25, 2025
Designed procedural mesh generation tools for digital twins and planning simulations. Led a project that won the UK PropTech Association's Digital Transformation Project Award and the UK Planning Awards - Award for use of Digital Technology in Planning.
Unity Asset Store Publisher
October 31, 2021 - July 25, 2025
Published multiple best-selling Unity tools with 700+ five-star ratings. Provided ongoing support, updates, and user documentation.
Unity Developer at Deloitte (Project Phoenix)
August 31, 2020 - July 25, 2025
Created a Unity-based traffic simulation with regional mapping via OpenStreetMap integration. Built custom editor workflows for scalable deployment of large external data sets.
Unity Developer at Like a Boss Games
May 31, 2018 - July 25, 2025
Developed PvP mobile football game using deterministic lockstep multiplayer system. Built animation systems and prototyped interactive UI flows.
Unity Developer at Exit Games (Photon)
March 31, 2018 - July 25, 2025
Engineered multiplayer animation systems within the Photon Networking System.
Senior Unity Game Developer at Neutral Digital
March 31, 2018 - July 25, 2025
Integrated six technologies (voice, eye tracking, Kinect, NOD ring, Android controllers) into in-flight entertainment systems. Delivered five Android-based games for onboard use.
Unity Developer at Bossa Studios
February 28, 2018 - July 25, 2025
Ported PC desktop game to mobile iOS.
Unity Developer at The Mill
July 31, 2016 - July 25, 2025
Created a procedural racing track generator for a Unity-based mobile game for an automotive client.
Lead Unity Developer at The Marketing Store
September 30, 2011 - July 25, 2025
Built an AR racing game for the Hotwheels brand. Used cereal box QR code for inputs and anaglyph 3D glasses.
Creative Developer at Digital Outlook
January 31, 2011 - July 25, 2025
Delivered games and interactive content using Flash and emerging Unity tools. Clients included Disney, Microsoft Xbox, and Pixar.
Flash Developer at Reading Room
July 31, 2008 - July 25, 2025
Scoped and developed Flash projects ranging from games and websites to interactive animations. Animated an episode broadcast for BBC's Blue Peter environmental special.
Lead Developer at Vesper
May 31, 2025 - July 25, 2025
Created a procedural system to generate 3D worlds from text-based scripts, integrating backend AI and artist-controlled tools. Built Unity Editor tools to streamline level generation workflows. Supported a script processor for handling nested conditions and branching narrative logic.
Senior Unity VR Developer at Nexus Studios
March 31, 2024 - July 25, 2025
Developed the HeadspaceXR app for Meta Quest 2 & 3 using new MR frameworks. Contributed to application architecture and system design tailored for mixed reality UX.
Unity VR Developer at Preloaded
January 31, 2023 - July 25, 2025
Prototyped 26 immersive experiences and games across VR/AR/MR for an enterprise client.
Unity Developer at VU.CITY / GIA
January 31, 2023 - July 25, 2025
Designed procedural mesh generation tools for digital twins and planning simulations. Led a project awarded the UK PropTech Association's Digital Transformation Project Award and the UK Planning Awards for use of Digital Technology in Planning.
Unity Developer at Deloitte (Project Phoenix)
August 31, 2020 - July 25, 2025
Created a Unity-based traffic simulation with regional mapping via OpenStreetMap integration. Built custom editor workflows for scalable deployment of large external data sets.
Unity Developer at Like a Boss Games
May 31, 2018 - July 25, 2025
Developed PvP mobile football game using deterministic lockstep multiplayer system. Built animation systems and prototyped interactive UI flows.
Unity Developer at Exit Games (Photon)
March 31, 2018 - July 25, 2025
Engineered multiplayer animation systems within the Photon Networking System.
Senior Unity Game Developer at Neutral Digital
March 31, 2018 - July 25, 2025
Integrated six technologies (voice, eye tracking, Kinect, NOD ring, Android controllers) into in-flight entertainment systems. Delivered five Android-based games for onboard use.
Unity Developer at Bossa Studios
February 28, 2018 - July 25, 2025
Ported PC desktop game to mobile iOS.
Unity Developer at The Mill
July 31, 2016 - July 25, 2025
Created a procedural racing track generator for a Unity-based mobile game for an automotive client.
Lead Unity Developer at The Marketing Store
September 30, 2011 - July 25, 2025
Built an AR racing game for the Hotwheels brand. Used cereal box QR code for inputs and anaglyph 3D glasses.
Creative Developer at Digital Outlook
January 31, 2011 - July 25, 2025
Delivered games and interactive content using Flash and emerging Unity tools. Clients included Disney, Microsoft Xbox, and Pixar.
Flash Developer at Reading Room
July 31, 2008 - July 25, 2025
Scoped and developed Flash projects ranging from games and websites to interactive animations. Animated an episode broadcast for BBC's Blue Peter environmental special.

Education

BSc Computer Science at Sheffield Hallam University
January 1, 2003 - December 31, 2006
BSc at Sheffield Hallam University
January 1, 2003 - December 31, 2006
HND at Unknown School
January 1, 2003 - December 31, 2003

Qualifications

HND Software Engineering
January 1, 2001 - December 31, 2003
Co-founder of Europe’s largest Unity User Group
January 11, 2030 - July 25, 2025
Digital Tech in Planning - UK Planning Awards
January 1, 2022 - December 31, 2022
FWA Site of the Day - Wrangler "We Are Animals" interactive video site
January 11, 2030 - July 25, 2025

Industry Experience

Computers & Electronics, Media & Entertainment, Software & Internet, Gaming, Real Estate & Construction, Professional Services