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Expert in: Logic Pro, REAKTOR, Freelance Gig
Audio Architect Sound Design Chicago-based composer and audio designer specializing in atmospheric storytelling and technical audio implementation. The work sits at the intersection of avant-garde electronics and cinematic scoring. Notable as the sole composer for the international short film El color de la sed (Grand Prix, Villeurbanne) proving an ability to deliver emotive, high-stakes audio for award winning visual media. Beyond composition, is a rigorous technical workflow to every project. As the co-founder of the VYTYLS Initiative, I maintain a public GitHub repository of performance logs and audio theory, ensuring that my delivery is not just creative, but organized, documented, and ready for implementation.
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Expert in: Soundtrack, reaper, Mix + 2 more
I'm professional sound engineer with bachelor grade. I have been recording and processing sound for over seven years, working with both amateurs and professionals on a wide range of projects. I especially enjoy studio recording, mixing, mastering, and audio post-production. I have also gained experience in concert recordings, church and cultural spaces, and live events. I am a versatile, self-organized person who loves learning new things and taking on new challenges. I am available for remote work and I bring a proactive, collaborative approach to every project. I also work on orchestration, vocal tuning, and integrating technology, art, and pedagogy into educational contexts.
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Skilled in: Ableton Live, Adobe Audition, Github + more
Hello! I'm Fredrik, a passionate sound designer with a knack for creating immersive audio experiences in games and media. With years of experience under my belt, I love collaborating with creative minds to bring projects to life through sound. When I'm not in the studio, you'll find me exploring new technology and honing my skills in various audio tools.
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Expert in: Ableton Live, Adobe Audition, Audacity + 6 more
I am a dedicated professional and passionate music enthusiast with an MPhil in Music and Media Technologies and experience as a music composer, producer, and sound engineer. I am a natural problem solver and have a collaborative attitude. I have played guitar since 1995, and it is often my source of inspiration. I have broad experience as a sound engineer, music producer, sound editor and designer, using several DAWs in different audio production workflows and environments. Notable work: Beddington, S. ’Fadia’s Tree’ (2020) Documentary Film | Assistant Sound Editor SoundArk Studios. Co Fermanagh, UK ‘Between Cultures’ (2019) Podcast | Music Composer and Sound Editor Heaney, E. “Melmoth The Wanderer” (2016) Short film | Assistant Sound Designer Joalland, S. The Quiet Hour (2014) Post-Production | Foley Mixer SoundArk Studios. Co Fermanagh, UK Responsible for recording and mixing Foley sound effects with Avid HD Pro Tools. www.imdb.com/name/nm6572364/ https://soundcloud.com/jlagunamusic https://vierzen.bandcamp.com/
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Expert in: Affinity Designer, CapCut, FL Studio + 1 more
I'm Marley (aka LUN4RR, R3TROMarley, mar.LEY) and I'm a UK based music producer who's been producing since Jan 2024. I've had no prior music experience and would love to have proper musical experience as a freelancer. I'm also developing other skills such as graphic design and video editing, for those areas I would want to learn more and gain experience in those categories.
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Expert in: Master, Mix, PreSonus Studio One + 5 more
I’m a hands-on leader with over 20 years of experience in audio engineering, digital marketing, and running operations. I blend deep technical know‑how with a creative spirit, having started out as the UK’s techno DJ, D-Omen, earning a full-page feature in DJ Magazine, playing Glastonbury, demoing gear for Korg UK, and performing live on Notts TV. I’ve built a strong track record of growing brands and delivering real results across the UK and Europe, always focusing on impact and clear outcomes. As a leader, I take teams and projects from concept through to success, and I enjoy shaping initiatives for diverse companies. I’m excited to bring my experience in branding, content, and live sound to new challenges that inspire me.
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Expert in: Adobe Audition, Cakewalk Sonar, FL Studio + 8 more
Bart Roijmans is an independent composer with extensive experience in producing soundtracks for computergames and multimedia projects on multiple platforms. He has written music for clients such as Atari, Disney, Vicarious Visions, 1st Playable Productions, Engine Software and Playlogic. Early 1990, His biggest passion was composing music for games and graphic demos for the MSX system. Through mutual friends he got acquainted with the founders of Engine Software, who were also active in the MSX-scene at that time. In 1992 he finished his first game soundtrack for a non-commercial project. Not particularly looking for a job in the games-industry he went to college studying computer science. Meanwhile Engine Software turned professional in 1995, and were still looking for a sound designer. After his graduation in 1999, Bart joined the Engine Software team, and has worked there for over 12 years as the in-house composer. Since 2006 he started working as a freelancer to broaden his horizon. At the ‘Games in Concert’ event in 2007, Bart’s music from the game Stateshift was performed live by the Metropole Orchestra and Pa’dam choir.
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Expert in: Adobe Illustrator, Adobe InDesign, Audio + 8 more
Multidisciplinary creative technologist with a passion for sound, graphics, and interactive systems. https://0f.digital/work/
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Expert in: Adobe Illustrator, Adobe InDesign, Adobe Photoshop + 15 more
Design Manager and Systems Lead bridging creative direction, product design, and process design. I build the systems that help design teams move faster, stay aligned, and deliver with clarity, from scaling a design org from 15 to 50 during nine-figure revenue growth to leading multi-million-dollar launch portfolios with a lean, distributed team. I specialize in UX Design and Content Architecture, Design Systems and Scalable Standards, MVP Design and Iterative Launch, Cross-Functional Product Collaboration, Accessibility and Usability Best Practices, Mentorship and Team Enablement, and Workflow Optimization and Tooling Strategy.
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Expert in: Python, Java, Unity 3D + 19 more
I've completed the Certificate for Computer Game Design at the University of Alberta, which required me to develop two video games in a team of peers, so I've experienced the full game development pipeline. I'm also working on an ongoing video game that will be released on Steam in early 2026.
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Expert in: FL Studio, Renoise
I'm a music producer and currently studying Level 3 music in college, I've been producing for nearly 2 years and have managed to improve my skills since then. My main desire for my career is to collab with other producers and help other artists with their works. I'm also currently working and learning on sound design and have already made some, my main genre for sound design is Sci-Fi and would like to use the sounds I create for video games, animations and for my other projects. I'm also into photography, graphic design and video editing and would like to gain more experience in those areas.
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Expert in: Steinberg Cubase, reaper, Soundtrack + 6 more
Audio designer, composer and producer with 22 years’ experience creating soundtracks for advertising, film and radio, podcasts, and video games. Skilled editor, composer, audio engineer and storyteller with international experience.
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Skilled in: Beats, Jingle, Master + more
Driven by a passion for music and a desire to empower others, I help aspiring musicians discover their unique sound and navigate the world of audio creation. As a remote music teacher and producer, I leverage my diverse expertise to cultivate your talent and bring your musical vision to life. Formal education: My journey began with a Bachelor of Music Technology from the renowned Queensland Conservatorium of Music, equipping me with a solid foundation in audio production and musical theory. Experience shaping potential: As a guitar, bass, and piano teacher at the Australian Academy of Music, I honed my skills in nurturing talent, fostering creativity, and guiding students of all levels. Crafting sonic experiences: My passion extends beyond the classroom. As a remote sound designer and composer at Amythica Studios, I craft immersive sound for fantasy and sci-fi multiplayer games. Your musical partner in distance: Now, I offer my expertise remotely, bringing the power of music education and production to your doorstep. Whether you're a beginner eager to explore music or a seasoned musician seeking refinement, I'm here to guide your journey with personalized instruction and creative collaboration.
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Expert in: Music Theory, Voiceover, Vocal Feature + 21 more
I am a Sound Engineer Digital Audio with Analog Soul “Professional Audio - Restoration, Mastering, Sound Design and Mix for Video” I am an audio professional with many years of experience and I offer: Digital Mastering with analog warmth thanks to the Revox B77, optimized for LUFS standards and compatible with streaming and social media platforms. Audio Restoration to remove noise, enhance interviews, podcasts and documentaries. Sound Design to create custom sound effects and environments for creative projects. Audio Mixing and Editing for Video with balanced levels, broadcast quality and professional rendering. .
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