Browse Freelancers
V-Ray
Expert in: 3D Model, Autodesk Maya, V-ray + 1 more
In my previous role as a Senior 3D Designer, I was an integral part of a larger video production team,
solely responsible for all aspects of 3D production, including modelling, texturing, rendering, and
animation.
I have primarily produced artwork for clients such as Autodesk, Adobe, Panasonic, Epson and Owen
Mumford.
Additionally, I have designed exhibition and display stands for companies like Petronas. My work
spans a wide range, from high-resolution 20K billboard renders to intricate animations and immersive
360 experiences.
My tasks included producing cartoon characters and storyboarding. This work encompassed designing
and constructing fully rigged, model led, and textured characters, ready for animation.
For the past 20 years, my primary 3D software for modelling, FX, and animation has been Autodesk
Maya, complemented by V-Ray 7 for material creation and final rendering.
I utilise Adobe Substance Painter for texture creation and RizomUV for UV unwrapping, with final
composite and export handled in Adobe After Effects or Davinci Resolve.
Furthermore, I have experience with 3DVista for authoring 360 interactive tours and interactive 3D
product models, which can include animated elements for enhanced engagement.…In my previous role as a Senior 3D Designer, I was an integral part of a larger video production team,
solely responsible for all aspects of 3D production, including modelling, texturing, rendering, and
animation.
I have primarily produced artwork for clients such as Autodesk, Adobe, Panasonic, Epson and Owen
Mumford.
Additionally, I have designed exhibition and display stands for companies like Petronas. My work
spans a wide range, from high-resolution 20K billboard renders to intricate animations and immersive
360 experiences.
My tasks included producing cartoon characters and storyboarding. This work encompassed designing
and constructing fully rigged, model led, and textured characters, ready for animation.
For the past 20 years, my primary 3D software for modelling, FX, and animation has been Autodesk
Maya, complemented by V-Ray 7 for material creation and final rendering.
I utilise Adobe Substance Painter for texture creation and RizomUV for UV unwrapping, with final
composite and export handled in Adobe After Effects or Davinci Resolve.
Furthermore, I have experience with 3DVista for authoring 360 interactive tours and interactive 3D
product models, which can include animated elements for enhanced engagement.WWWW…
More info Intermediate in: 3D Design, 3D Model, Adobe Illustrator + 3 more
Hi, I'm Gabriela Roberts. Architect and Interior Designer specialized in spatial planning and technical drawing development for renovation and hospitality projects.
I help brands, franchises and private clients translate design concepts and guidelines into clear, accurate 2D drawings and visual documentation, including finish floor plans, reflected ceiling plans, furniture layouts, elevations and lighting plans.
With experience working remotely on fast-paced projects, I focus on precision, efficiency and communication, ensuring that design intentions are correctly implemented during renovation or construction phases.
I am comfortable interpreting brand standards, coordinating with international teams and delivering high-quality work within tight deadlines.
3D visualization also available.…Hi, I'm Gabriela Roberts. Architect and Interior Designer specialized in spatial planning and technical drawing development for renovation and hospitality projects.
I help brands, franchises and private clients translate design concepts and guidelines into clear, accurate 2D drawings and visual documentation, including finish floor plans, reflected ceiling plans, furniture layouts, elevations and lighting plans.
With experience working remotely on fast-paced projects, I focus on precision, efficiency and communication, ensuring that design intentions are correctly implemented during renovation or construction phases.
I am comfortable interpreting brand standards, coordinating with international teams and delivering high-quality work within tight deadlines.
3D visualization also available.WWWW…
More info Expert in: 3D Model, 3ds Max, V-ray + 6 more
I am an experienced 3D Generalist with an architectural background and over 6 years of professional practice in the creative industry. I specialize in high-quality modeling, texturing, and lighting, combining technical precision with artistic sensitivity to tell compelling visual stories. I support the creative process throughout the entire production pipeline, from initial concept and block-out to look development and the final 3D render. My professional experience includes delivering advanced 3D & VFX assets for prestigious international film productions, high-impact commercials, and global product marketing.…I am an experienced 3D Generalist with an architectural background and over 6 years of professional practice in the creative industry. I specialize in high-quality modeling, texturing, and lighting, combining technical precision with artistic sensitivity to tell compelling visual stories. I support the creative process throughout the entire production pipeline, from initial concept and block-out to look development and the final 3D render. My professional experience includes delivering advanced 3D & VFX assets for prestigious international film productions, high-impact commercials, and global product marketing.WWWW…
More info Expert in: Adobe Photoshop, 3D Animation, 3D Design + 9 more
Jesse Zamjahn is a senior 3D/CGI artist and multidisciplinary image-maker with 24+ years of high-end creative experience spanning the U.S. and Europe. He partners with CGI studios, agencies, and brands to create premium, photoreal work for print and motion—balancing artistic taste, production discipline, and modern toolsets to deliver visuals that feel believable, emotionally resonant, and built for campaign performance.
Jesse’s strength is range: he moves confidently from concept to final, bridging creative direction with hands-on craft. On the CGI side, he covers the full production spectrum—previz and conceptual development, modeling, world-building, PBR materials, lighting, animation/VFX needs, and high-fidelity environments and landscapes. He’s also deeply experienced in CAD rendering and virtual set workflows, helping teams visualize products early, enhance realism, and integrate assets into either fully CG worlds or photographed plates.
On the finishing side, Jesse brings a strong post-production foundation—retouching, matte painting, compositing, grading, tracking and VFX—supported by a practical understanding of photography and light. That “finish-first” mindset shows up in the details: he’s meticulous about realism, material response, and the subtle choices that make frames feel effortless.
He also supports shoot production when projects call for it: storyboards and 3D previz, technical planning, 360° HDR, gaussian splatting and photogrammetry to accelerate believable integration.
Based in southern France and comfortable collaborating remotely across time zones, Jesse is represented in North America by TMAR and is available for freelance, project-based, retainer, or staff senior roles.…Jesse Zamjahn is a senior 3D/CGI artist and multidisciplinary image-maker with 24+ years of high-end creative experience spanning the U.S. and Europe. He partners with CGI studios, agencies, and brands to create premium, photoreal work for print and motion—balancing artistic taste, production discipline, and modern toolsets to deliver visuals that feel believable, emotionally resonant, and built for campaign performance.
Jesse’s strength is range: he moves confidently from concept to final, bridging creative direction with hands-on craft. On the CGI side, he covers the full production spectrum—previz and conceptual development, modeling, world-building, PBR materials, lighting, animation/VFX needs, and high-fidelity environments and landscapes. He’s also deeply experienced in CAD rendering and virtual set workflows, helping teams visualize products early, enhance realism, and integrate assets into either fully CG worlds or photographed plates.
On the finishing side, Jesse brings a strong post-production foundation—retouching, matte painting, compositing, grading, tracking and VFX—supported by a practical understanding of photography and light. That “finish-first” mindset shows up in the details: he’s meticulous about realism, material response, and the subtle choices that make frames feel effortless.
He also supports shoot production when projects call for it: storyboards and 3D previz, technical planning, 360° HDR, gaussian splatting and photogrammetry to accelerate believable integration.
Based in southern France and comfortable collaborating remotely across time zones, Jesse is represented in North America by TMAR and is available for freelance, project-based, retainer, or staff senior roles.WWWW…
More info Expert in: 3D Design, V-ray, Substance Painter + 18 more
High‑end 3D Visualizer, specialized in photorealistic interiors, archviz and advanced 3D modeling.
I create premium visuals for architects, designers and brands, taking projects from initial brief to final production‑ready imagery. From complex modeling to photoreal rendering, animation, simulation and post‑production, I deliver visuals that elevate ideas and support real‑world decision‑making.
With more than a decade of experience working with design‑and‑build companies and top creative studios across Europe, I’ve developed a workflow that blends technical precision, artistic direction and fast, reliable delivery. What sets me apart is my ability to handle full 3D pipelines end‑to‑end: modeling, lighting, PBR texturing, scene optimization, cinematic rendering and final compositing.
Whether you need a full 3D environment, a refined product visualization, realistic material simulations or striking animations, I bring the expertise, the method and the eye for detail that make visuals stand out.…High‑end 3D Visualizer, specialized in photorealistic interiors, archviz and advanced 3D modeling.
I create premium visuals for architects, designers and brands, taking projects from initial brief to final production‑ready imagery. From complex modeling to photoreal rendering, animation, simulation and post‑production, I deliver visuals that elevate ideas and support real‑world decision‑making.
With more than a decade of experience working with design‑and‑build companies and top creative studios across Europe, I’ve developed a workflow that blends technical precision, artistic direction and fast, reliable delivery. What sets me apart is my ability to handle full 3D pipelines end‑to‑end: modeling, lighting, PBR texturing, scene optimization, cinematic rendering and final compositing.
Whether you need a full 3D environment, a refined product visualization, realistic material simulations or striking animations, I bring the expertise, the method and the eye for detail that make visuals stand out.WWWW…
More info Expert in: 3D Design, 3D Model, 3ds Max + 8 more
I am an architect and architectural visualization specialist with over 15 years of experience in interior design, technical drawing, and high-end visual representation for architecture and hospitality projects.
I have worked extensively on residential, commercial, and luxury interior spaces, including collaborations with interior design firms and companies specialized in premium environments. My experience includes producing detailed 2D drawing packages such as floor plans, reflected ceiling plans, finish plans, furniture layouts, and exterior elevations, ensuring clarity and precision for construction and renovation phases.
I am highly proficient in AutoCAD and 3D modeling software, with a strong ability to translate design concepts and brand guidelines into clear, accurate, and visually effective drawings. I am particularly attentive to spatial coherence, proportions, materials, and lighting integration—key aspects in hospitality design.
I am comfortable working remotely, communicating efficiently with teams, and managing tight deadlines. I can quickly understand franchise standards and deliver consistent, high-quality outputs within the required timeframe.
Available to start immediately, I am ready to support your project with reliability, precision, and a strong design sensibility.…I am an architect and architectural visualization specialist with over 15 years of experience in interior design, technical drawing, and high-end visual representation for architecture and hospitality projects.
I have worked extensively on residential, commercial, and luxury interior spaces, including collaborations with interior design firms and companies specialized in premium environments. My experience includes producing detailed 2D drawing packages such as floor plans, reflected ceiling plans, finish plans, furniture layouts, and exterior elevations, ensuring clarity and precision for construction and renovation phases.
I am highly proficient in AutoCAD and 3D modeling software, with a strong ability to translate design concepts and brand guidelines into clear, accurate, and visually effective drawings. I am particularly attentive to spatial coherence, proportions, materials, and lighting integration—key aspects in hospitality design.
I am comfortable working remotely, communicating efficiently with teams, and managing tight deadlines. I can quickly understand franchise standards and deliver consistent, high-quality outputs within the required timeframe.
Available to start immediately, I am ready to support your project with reliability, precision, and a strong design sensibility.WWWW…
More info Expert in: Adobe Photoshop, Adobe After Effects, Autodesk Maya + 11 more
2-paragraph first-person bio, friendly tone…2-paragraph first-person bio, friendly toneWWWW…
More info Expert in: Microsoft Word, Microsoft Excel, Microsoft PowerPoint + 2 more
I'm a 3D artist with over 10 years of experience. I've worked in television for Sony and Paramount, at agencies like Tavo Studio developing projects for international brands, and currently at Revolut.…I'm a 3D artist with over 10 years of experience. I've worked in television for Sony and Paramount, at agencies like Tavo Studio developing projects for international brands, and currently at Revolut.WWWW…
More info Expert in: 3D Design, 3D Model, Adobe Illustrator + 4 more
Hi, I’m Eva Linhardová, a Berlin-based interior designer with a background in furniture design and turnkey interior projects. I enjoy translating sketches into production-ready models, producing detailed technical drawings, 3D models, and renderings, and collaborating closely with craftsmen and manufacturers to ensure design feasibility and material efficiency.
Over the past years I have led projects from concept through on-site supervision, conducted FF&E research, and designed bespoke furniture for residential, commercial, and hospitality environments. I’m fluent in English and German, and I’m passionate about creating spaces that are functional, sustainable, and aesthetically coherent.…Hi, I’m Eva Linhardová, a Berlin-based interior designer with a background in furniture design and turnkey interior projects. I enjoy translating sketches into production-ready models, producing detailed technical drawings, 3D models, and renderings, and collaborating closely with craftsmen and manufacturers to ensure design feasibility and material efficiency.
Over the past years I have led projects from concept through on-site supervision, conducted FF&E research, and designed bespoke furniture for residential, commercial, and hospitality environments. I’m fluent in English and German, and I’m passionate about creating spaces that are functional, sustainable, and aesthetically coherent.WWWW…
More info Expert in: 3D Design, 3D Model, 3ds Max + 12 more
I am a remote-ready CGI artist with 15+ years delivering photorealistic product visualizations for global brands such as Lidl, Bosch, Zalando, Puma, Viega, Mondelez, Hornbach, and Bonprix. I specialize in precise modeling, V-Ray rendering, and Digital Twins of complex hardware—hypercars, protective gear, welding helmets, power tools, e-bikes, and abrasives—skills I can directly translate to helmet visualization.
I excel in end-to-end remote workflows, CAD cleanup, shader and lighting development, and After Effects polish to produce production-ready assets on tight timelines. My experience spans CAD modeling, asset cleanup, 3D simulations for realistic motion, and close collaboration with international teams to ensure brand-aligned visuals.…I am a remote-ready CGI artist with 15+ years delivering photorealistic product visualizations for global brands such as Lidl, Bosch, Zalando, Puma, Viega, Mondelez, Hornbach, and Bonprix. I specialize in precise modeling, V-Ray rendering, and Digital Twins of complex hardware—hypercars, protective gear, welding helmets, power tools, e-bikes, and abrasives—skills I can directly translate to helmet visualization.
I excel in end-to-end remote workflows, CAD cleanup, shader and lighting development, and After Effects polish to produce production-ready assets on tight timelines. My experience spans CAD modeling, asset cleanup, 3D simulations for realistic motion, and close collaboration with international teams to ensure brand-aligned visuals.WWWW…
More info Expert in: 3D Animation, 3D Model, Animation + 4 more
Helping brands, agencies, and designers bring ideas to life through world-class 3D illustration, high-impact visualisation, and cinematic animation.
At 3DA Limited, I have served as Director and 3D Artist for over 23 years, specializing in cutting-edge computer-generated imagery (CGI). My work leverages advanced tools, including Autodesk Maya and V-Ray, to create visually stunning and tailored digital content that meets client expectations. Focusing on precision and quality, I prioritize a client-centric approach to ensure seamless collaboration throughout each project. My dedication to delivering detailed, high-end CGI continues to drive innovative and impactful visual solutions for diverse creative needs.…Helping brands, agencies, and designers bring ideas to life through world-class 3D illustration, high-impact visualisation, and cinematic animation.
At 3DA Limited, I have served as Director and 3D Artist for over 23 years, specializing in cutting-edge computer-generated imagery (CGI). My work leverages advanced tools, including Autodesk Maya and V-Ray, to create visually stunning and tailored digital content that meets client expectations. Focusing on precision and quality, I prioritize a client-centric approach to ensure seamless collaboration throughout each project. My dedication to delivering detailed, high-end CGI continues to drive innovative and impactful visual solutions for diverse creative needs.WWWW…
More info Expert in: Adobe After Effects, Adobe Photoshop, 3D Model + 11 more
I've been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I'm the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.…I've been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I'm the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.WWWW…
More info Expert in: 3D Animation, 3D Design, 3D Model + 5 more
Skilled Digital artist, with over 10 years’ experience in visual industries. Specialising in 3D design and animation.
Director at Dark Wolf Visuals, specialising in explainer videos and impactful visual marketing. Creating bespoke videos, from intial concept to final output. Visualising products, technology, or services by generating attention grabbing and easy to understand animations, across multiple styles from photo realistic renders to stylised animations.…Skilled Digital artist, with over 10 years’ experience in visual industries. Specialising in 3D design and animation.
Director at Dark Wolf Visuals, specialising in explainer videos and impactful visual marketing. Creating bespoke videos, from intial concept to final output. Visualising products, technology, or services by generating attention grabbing and easy to understand animations, across multiple styles from photo realistic renders to stylised animations.WWWW…
More info Expert in: 3ds Max, Blender, UI + 17 more
I am a Senior UI/UX and 3D Designer with a Master’s in Usability Engineering and over 14 years of experience delivering high-end digital solutions for global brand. I specialize in bridging the gap between complex technical data and intuitive, premium user experiences while working effectively in fully remote environments.…I am a Senior UI/UX and 3D Designer with a Master’s in Usability Engineering and over 14 years of experience delivering high-end digital solutions for global brand. I specialize in bridging the gap between complex technical data and intuitive, premium user experiences while working effectively in fully remote environments.WWWW…
More info Expert in: Adobe After Effects, 3D Animation, Adobe Premiere Pro + 4 more
I'm a passionate VFX and CG artist specializing in FX simulations, procedural generation, and cinematic visuals. I work with Houdini to craft water, dust, Pyro, and magic FX, while maintaining a solid understanding of 3D pipelines, rendering workflows, and real-time previews. I enjoy collaborating with production teams, optimizing simulation performance, and delivering high-quality visuals under tight deadlines.
In addition to technical work, I contribute to the team by leading editorial tasks, branding, and event coverage for Rotaract Belgaum. I continuously refine caches, light scenes, and composite shots, and I enjoy mentoring juniors to raise FX quality while meeting production goals.…I'm a passionate VFX and CG artist specializing in FX simulations, procedural generation, and cinematic visuals. I work with Houdini to craft water, dust, Pyro, and magic FX, while maintaining a solid understanding of 3D pipelines, rendering workflows, and real-time previews. I enjoy collaborating with production teams, optimizing simulation performance, and delivering high-quality visuals under tight deadlines.
In addition to technical work, I contribute to the team by leading editorial tasks, branding, and event coverage for Rotaract Belgaum. I continuously refine caches, light scenes, and composite shots, and I enjoy mentoring juniors to raise FX quality while meeting production goals.WWWW…
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