Browser game event "NASRAL"

Anton Pimenov
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  • Project creator

About the game: The game was created to host a gaming event among streamers. It was a two-week real-time event in which streamers participated in gaming auctions hosted on a separate website and then played randomly selected games to earn points and climb the leaderboard. Streamers had inventories, and for each game they spun a slot machine with different effects that influenced gameplay.

About game development: The game was developed using WebGL and an internal audio engine. Site visitors could watch the event and play a modified slot machine. Participants had more opportunities to interact with the site to play. Development took 14 days, and the development team consisted of eight people.

My duties: I served as Sound Designer. I created the sound design for the whole browser game and created about 70 different user interface sounds.