**TO SEE ALL MY WORK; PLEASE VISIT MY WEBSITE BELOW** _Website not available. Sign in: https://www.twine.net/signup_ I am a sound & electronics engineer/designer and a professional musician. **A Quick Intro** My idea is to fuse my technical and creative skills to craft authentic work and experiment. I bring an artist's imagination and an engineer's analytic approach to the table. **My Background** As a sound designer with an MSc Sound Design diploma from the University of Edinburgh and as a professional musician; I constantly create sonic ideas, compose pieces for commercial use, mix and master for static and interactive works and play live with different musicians varying from Jazz to Rock. As an IEEE engineer, I find both software and hardware solutions to my sonic ideas, varying from plugins to pedals and synths. **Employment and project experience** • Scored the soundtrack of "Jack Walker - Ethereal VR Game" and "TattooVerse VR Game" of ROG Studios. Composed for "Plush Empire Mobile Game". • Recorded high-quality 5.1, 7.1 and Ambisonics recordings for Impulse Responses and films. Conducted professional field and studio recordings in mausoleums, museums, and concert halls. EBU R128 standards are met for every recording. Industry-standard plugins are used for every take. • Sound designed and sound engineered in Unity and Wwise for various games as a freelancer. • Write JUCE plugins and samplers. A “BitCrusher Synth”, an “AM-FM arpeggiator Drone”, and a “Multi Distortion Buzz Box” are some of my projects. • Performed in respectable jazz venues and composed for movies with Kerem Türkaydın. • Create Max MSP patches to simulate and test sound engineering and design ideas. • Do an acoustical analysis of stages, lecture halls, reverberant places etc. I usually do a "Reverberation Time" analysis, "Average Absorption Coefficient" calculation, insulation analysis, background noise measurements, geometrical analysis, sine sweep frequency response, impulse and sine sweep amplitude response using field recordings and MATLAB. • Build pedals for professional use including “Atari Synth”, heavy fuzz pedal, and 2 distortion pedals with adjustable capacitors. Modified 2 of my pre-built pedals (Tube Screamer TS8 & Boss Flanger) • Perform with my funk-jazz band "Lunar Lust" on respected stages and festivals such as “Istanbul Culture & Arts Festival”.

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**TO SEE ALL MY WORK; PLEASE VISIT MY WEBSITE BELOW** _Website not available. Sign in: https://www.twine.net/signup_ I am a sound & electronics engineer/designer and a professional musician. **A Quick Intro** My idea is to fuse my technical and creative skills to craft authentic work and experiment. I bring an artist's imagination and an engineer's analytic approach to the table. **My Background** As a sound designer with an MSc Sound Design diploma from the University of Edinburgh and as a professional musician; I constantly create sonic ideas, compose pieces for commercial use, mix and master for static and interactive works and play live with different musicians varying from Jazz to Rock. As an IEEE engineer, I find both software and hardware solutions to my sonic ideas, varying from plugins to pedals and synths. **Employment and project experience** • Scored the soundtrack of "Jack Walker - Ethereal VR Game" and "TattooVerse VR Game" of ROG Studios. Composed for "Plush Empire Mobile Game". • Recorded high-quality 5.1, 7.1 and Ambisonics recordings for Impulse Responses and films. Conducted professional field and studio recordings in mausoleums, museums, and concert halls. EBU R128 standards are met for every recording. Industry-standard plugins are used for every take. • Sound designed and sound engineered in Unity and Wwise for various games as a freelancer. • Write JUCE plugins and samplers. A “BitCrusher Synth”, an “AM-FM arpeggiator Drone”, and a “Multi Distortion Buzz Box” are some of my projects. • Performed in respectable jazz venues and composed for movies with Kerem Türkaydın. • Create Max MSP patches to simulate and test sound engineering and design ideas. • Do an acoustical analysis of stages, lecture halls, reverberant places etc. I usually do a "Reverberation Time" analysis, "Average Absorption Coefficient" calculation, insulation analysis, background noise measurements, geometrical analysis, sine sweep frequency response, impulse and sine sweep amplitude response using field recordings and MATLAB. • Build pedals for professional use including “Atari Synth”, heavy fuzz pedal, and 2 distortion pedals with adjustable capacitors. Modified 2 of my pre-built pedals (Tube Screamer TS8 & Boss Flanger) • Perform with my funk-jazz band "Lunar Lust" on respected stages and festivals such as “Istanbul Culture & Arts Festival”.

Available to hire
credit-card £50 per day (£6.25 per hour)

TO SEE ALL MY WORK; PLEASE VISIT MY WEBSITE BELOW

Website not available. Sign in: https://www.twine.net/signup

I am a sound & electronics engineer/designer and a professional musician.

A Quick Intro

My idea is to fuse my technical and creative skills to craft authentic work and experiment. I bring an artist’s imagination and an engineer’s analytic approach to the table.

My Background

As a sound designer with an MSc Sound Design diploma from the University of Edinburgh and as a professional musician; I constantly create sonic ideas, compose pieces for commercial use, mix and master for static and interactive works and play live with different musicians varying from Jazz to Rock.

As an IEEE engineer, I find both software and hardware solutions to my sonic ideas, varying from plugins to pedals and synths.

Employment and project experience

• Scored the soundtrack of “Jack Walker - Ethereal VR Game” and “TattooVerse VR Game” of ROG Studios. Composed for “Plush Empire Mobile Game”.
• Recorded high-quality 5.1, 7.1 and Ambisonics recordings for Impulse Responses and films. Conducted professional field and studio recordings in mausoleums, museums, and concert halls. EBU R128 standards are met for every recording. Industry-standard plugins are used for every take.
• Sound designed and sound engineered in Unity and Wwise for various games as a freelancer.
• Write JUCE plugins and samplers. A “BitCrusher Synth”, an “AM-FM arpeggiator Drone”, and a
“Multi Distortion Buzz Box” are some of my projects.
• Performed in respectable jazz venues and composed for movies with Kerem Türkaydın.
• Create Max MSP patches to simulate and test sound engineering and design ideas.
• Do an acoustical analysis of stages, lecture halls, reverberant places etc. I usually do a “Reverberation Time” analysis, “Average Absorption Coefficient” calculation, insulation analysis, background noise measurements, geometrical analysis, sine sweep frequency response, impulse and sine sweep amplitude response using field recordings and MATLAB.
• Build pedals for professional use including “Atari Synth”, heavy fuzz pedal, and 2 distortion pedals with adjustable capacitors. Modified 2 of my pre-built pedals (Tube Screamer TS8 & Boss Flanger)
• Perform with my funk-jazz band “Lunar Lust” on respected stages and festivals such as “Istanbul Culture & Arts Festival”.

See more

Skills

Logic Pro
So
Soundtrack
Ga
Game Design
Ableton Live
Fr
Freelance Gig

Experience Level

Logic Pro
Expert
Soundtrack
Expert
Game Design
Expert
Ableton Live
Expert
Freelance Gig
Expert

Language

English
Fluent
Spanish; Castilian
Advanced
Turkish
Fluent

Industry Experience

Software & Internet, Computers & Electronics, Gaming
    uniE608 In-Game Sound Design Examples
    My sound design go-through video for one of my demo games #sounddesign #composition #gamesound #unity #wwise #composition # #musician #mixmaster