Sound designer with technical expertise in sound editing, surround mixing, field recording, and game audio implementation. I seek new ways to create a unique sonic experience through: - sound design (synth, DSP) - recording (field and studio) - audio implementation (Wwise, FMOD, and Fabric) I'm constantly learning new technologies and techniques. I’m a fast learner and work effectively both in a team and solo. I look forward to working with highly professional people in order to achieve the best quality product.

Ara Manassyan

Sound designer with technical expertise in sound editing, surround mixing, field recording, and game audio implementation. I seek new ways to create a unique sonic experience through: - sound design (synth, DSP) - recording (field and studio) - audio implementation (Wwise, FMOD, and Fabric) I'm constantly learning new technologies and techniques. I’m a fast learner and work effectively both in a team and solo. I look forward to working with highly professional people in order to achieve the best quality product.

Available to hire
credit-card $250 per day ($31.25 per hour)

Sound designer with technical expertise in sound editing, surround mixing, field recording, and game audio implementation. I seek new ways to create a unique sonic experience through:

  • sound design (synth, DSP)
  • recording (field and studio)
  • audio implementation (Wwise, FMOD, and Fabric)

I’m constantly learning new technologies and techniques. I’m a fast learner and work effectively both in a team and solo. I look forward to working with highly professional people in order to achieve the best quality product.

See more

Skills

Fr
Freelance Gig

Experience Level

Freelance Gig
Expert

Language

English
Fluent
Russian
Fluent
Armenian
Beginner
    uniE608 Sound Design and Game Audio Portfolio
    ROLE: Sound Design, Field recording and Editing, Foley, Unreal Engine 4 Blueprint Audio Implementation, FMOD Middleware Implementation. SOFTWARE: Nuendo, Ableton Live, Reaktor DSP, FMOD, Unreal Engine 4, Adobe Premiere Pro HARDWARE: Acess Virus Ti2
    uniE608 Sound Design Portfolio
    Role: sound design, Foley, field recording, editing, final mix. Used: Nuendo DAW, BOOM Library, SoundMorph Library, Virus Ti2 Synth.
    uniE608 Technical Sound Design Portfolio
    Game Audio C++ Implementation DAW: Nuendo 7 Middleware: Wwise 2021 Game Engine: Unreal Engine 4.25 IDE: Rider for Unreal C++
    uniE608 Sound Design and Audio Implementation Portfolio
    ROLE: Sound Design, Field recording and Editing, Foley, Unreal Engine 4 Blueprint Audio Implementation, FMOD Middleware Implementation. SOFTWARE: Nuendo, Ableton Live, Reaktor DSP, FMOD, Unreal Engine 4, Adobe Premiere Pro HARDWARE: Acess Virus Ti2