I'm a freelancer who specializes in Animation from 2D to 3D I have experience as a 3D Animator in the video game industry, with proficiency in Maya and Unreal. I have worked on projects such as creating the first virtual Holocaust Museum in Epic Games' Fortnite. Additionally, I was involved in the development of "The Light in the Darkness", a first-person adventure game that portrays the story of a working-class family of Polish Jews in France during the Holocaust. In this project, I served as an Animator and Co-Producer. --- Skills: Autodesk Maya, Unreal Engine, Spine 2D, Adobe Creative Suite, GitHub, Slack, Blender, Technical Direction WORK EXPERIENCE Arcade Distillery, LLC April 2021 – May 2024 Animator Los Angeles, CA (Remote) CoProducer Character Rigger Cinematics Environment Design CBS Interactive, CBS Leadership Pipeline Challenge March 2021 – May 2021 Character Animator (iMDB Credit) Los Angeles, CA (Remote)

Chantal

I'm a freelancer who specializes in Animation from 2D to 3D I have experience as a 3D Animator in the video game industry, with proficiency in Maya and Unreal. I have worked on projects such as creating the first virtual Holocaust Museum in Epic Games' Fortnite. Additionally, I was involved in the development of "The Light in the Darkness", a first-person adventure game that portrays the story of a working-class family of Polish Jews in France during the Holocaust. In this project, I served as an Animator and Co-Producer. --- Skills: Autodesk Maya, Unreal Engine, Spine 2D, Adobe Creative Suite, GitHub, Slack, Blender, Technical Direction WORK EXPERIENCE Arcade Distillery, LLC April 2021 – May 2024 Animator Los Angeles, CA (Remote) CoProducer Character Rigger Cinematics Environment Design CBS Interactive, CBS Leadership Pipeline Challenge March 2021 – May 2021 Character Animator (iMDB Credit) Los Angeles, CA (Remote)

Available to hire
credit-card $160 per day ($20 per hour)

I’m a freelancer who specializes in Animation from 2D to 3D

I have experience as a 3D Animator in the video game industry, with proficiency in Maya and Unreal. I have worked on projects such as creating the first virtual Holocaust Museum in Epic Games’ Fortnite. Additionally, I was involved in the development of “The Light in the Darkness”, a first-person adventure game that portrays the story of a working-class family of Polish Jews in France during the Holocaust. In this project, I served as an Animator and Co-Producer.

Skills: Autodesk Maya, Unreal Engine, Spine 2D, Adobe Creative Suite, GitHub, Slack, Blender, Technical Direction

WORK EXPERIENCE

Arcade Distillery, LLC April 2021 – May 2024
Animator Los Angeles, CA (Remote)
CoProducer
Character Rigger
Cinematics
Environment Design

CBS Interactive, CBS Leadership Pipeline Challenge March 2021 – May 2021
Character Animator (iMDB Credit) Los Angeles, CA (Remote)

See more

Skills

3D
3D Animation
An
Animation
2D
2D Animation
Ga
Game Design

Experience Level

3D Animation
Expert
Animation
Expert
2D Animation
Expert
Game Design
Expert

Language

English
Fluent
Spanish; Castilian
Intermediate

Education

Bachelor of Fine Arts at Academy of Art University
May 15, 2020
San Francisco

Industry Experience

Gaming, Non-Profit Organization, Media & Entertainment
    uniE613 To The Letter
    -Keyframe animation in Maya to create 3 shots of a lead character in the animated Promotional Short, To The Letter -Aid in a short film to help win the $10,000 Pipeline Challenge for School on Wheel, an organization dedicated to tutoring children -Experience with asset management software, Shotgrid (formerly Shotgun) Winner of the CBS Pipeline Challenge and AfroAnimation Short Film Award
    uniE613 The Light in the Darkness - Video Game
    Responsible for keyframe animation design in Maya and exporting into Unreal for over 100+ in-game characters 3D and 2D Animator with expertise in creating top-notch in-game loop animations as well as gameplay cinematic sequences for various genres, such as RPG, Adventure, Narrative, and Racing Experience using various animation software such as Maya for 3D animation and Spine and Prime Engine for 2D Animation. Rigged & Weight Painted over 100+ 2D and 3D Characters Created various styles of animation, including cartoon, fantasy, and realistic, accordingly
    uniE613 The Light in the Darkness - Video Game
    Co-produced the shipped game "The Light in the Darkness," currently on display at MoPOP, Museum of Pop Culture in Seattle Played a key role in animation decision-making processes, offering insights and recommendations to drive the project forward. Manage project assets and deadlines to maintain standards while actively contributing to the overall creative vision of the game. Create promotional content to increase brand awareness and engagement with target audiences. Reviewed film daily to check on work in progress and to plan for future filming.