Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ LinkedIn: _Website not available. Sign in: https://www.twine.net/signup_ My name is Dani Tonnessen. I'm Game Designer/Developer from Massachusetts. I have a Master's in Game Design and a BA in Game Art and Development. As an independent developer, I've created several games and prototypes, some of which are available for play at DaniTonnGames.Itch.io and on Steam. I most recently completed a multi-year project, which I used as my thesis for graduate school: a fully-developed walking simulator game titled Glass. I am well-versed with the entire lifecycle of game design and am able to develop projects from pre-concept design and documentation, to programming and in-engine development, to marketing and promotion. Scripting languages I primarily have used are C#, Blueprints and LUA. I am currently working as Lead Unreal Engine Developer for YPUniverse.

DaniTonnessen

Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ LinkedIn: _Website not available. Sign in: https://www.twine.net/signup_ My name is Dani Tonnessen. I'm Game Designer/Developer from Massachusetts. I have a Master's in Game Design and a BA in Game Art and Development. As an independent developer, I've created several games and prototypes, some of which are available for play at DaniTonnGames.Itch.io and on Steam. I most recently completed a multi-year project, which I used as my thesis for graduate school: a fully-developed walking simulator game titled Glass. I am well-versed with the entire lifecycle of game design and am able to develop projects from pre-concept design and documentation, to programming and in-engine development, to marketing and promotion. Scripting languages I primarily have used are C#, Blueprints and LUA. I am currently working as Lead Unreal Engine Developer for YPUniverse.

Available to hire
credit-card $250 per day ($31.25 per hour)

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My name is Dani Tonnessen. I’m Game Designer/Developer from Massachusetts. I have a Master’s in Game Design and a BA in Game Art and Development. As an independent developer, I’ve created several games and prototypes, some of which are available for play at DaniTonnGames.Itch.io and on Steam. I most recently completed a multi-year project, which I used as my thesis for graduate school: a fully-developed walking simulator game titled Glass. I am well-versed with the entire lifecycle of game design and am able to develop projects from pre-concept design and documentation, to programming and in-engine development, to marketing and promotion. Scripting languages I primarily have used are C#, Blueprints and LUA. I am currently working as Lead Unreal Engine Developer for YPUniverse.

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Skills

3D
3D Design
Adobe Photoshop
Au
Audacity
Ga
Game Design
Unity
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Experience Level

3D Design
Expert
Adobe Photoshop
Expert
Audacity
Expert
Game Design
Expert
Unity
Expert
Unreal Engine 4
Expert
Autodesk Maya
Expert
Blender
Expert
Adobe Premiere Pro
Expert
3D Animation
Expert
Animation
Expert
Adobe After Effects
Expert
Adobe InDesign
Expert
3D Model
Intermediate
2D Animation
Intermediate
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Language

Education

Master of Arts at Lindenwood University
August 11, 2021 - May 31, 2023
Game Design
Bachelor of Arts at SNHU
July 1, 2017 - June 1, 2021
Game Art and Development

Skills

3D
3D Design
Adobe Photoshop
Au
Audacity
Ga
Game Design
Unity
See more

Experience Level

3D Design
Expert
Adobe Photoshop
Expert
Audacity
Expert
Game Design
Expert
Unity
Expert
Unreal Engine 4
Expert
Autodesk Maya
Expert
Blender
Expert
Adobe Premiere Pro
Expert
3D Animation
Expert
Animation
Expert
Adobe After Effects
Expert
Adobe InDesign
Expert
3D Model
Intermediate
2D Animation
Intermediate
See more