I'm a composer and audio designer with 6+ years of experience creating music and sound for games, film, and digital media. I have a background in audio engineering and strong technical experience working with Unreal Engine and Blueprints, plus I've studied Wise through their online course work to learn audio implementation. I enjoy collaborating closely with designers and engineers to implement audio directly in the game and make sure it feels right. If I don't meet every requirement, I'll do whatever it takes to meet the standards ASAP.

Jarred Ruiz

I'm a composer and audio designer with 6+ years of experience creating music and sound for games, film, and digital media. I have a background in audio engineering and strong technical experience working with Unreal Engine and Blueprints, plus I've studied Wise through their online course work to learn audio implementation. I enjoy collaborating closely with designers and engineers to implement audio directly in the game and make sure it feels right. If I don't meet every requirement, I'll do whatever it takes to meet the standards ASAP.

Available to hire

I’m a composer and audio designer with 6+ years of experience creating music and sound for games, film, and digital media. I have a background in audio engineering and strong technical experience working with Unreal Engine and Blueprints, plus I’ve studied Wise through their online course work to learn audio implementation.

I enjoy collaborating closely with designers and engineers to implement audio directly in the game and make sure it feels right. If I don’t meet every requirement, I’ll do whatever it takes to meet the standards ASAP.

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Language

English
Fluent

Work Experience

Audio Designer at Nod Nin Studios
September 1, 2024 - Present
Collaborated on music and sound for games, film, and digital media; responsible for implementing audio in Unreal Engine and Blueprints, ensuring audio integration with gameplay and design.
Music Composer at Freelance
August 1, 2020 - Present
Composer and audio designer providing original music and sound for games and media; collaborates with designers and engineers to implement audio directly into the game.

Education

Bachelor of Arts at University of Arizona
August 20, 2018 - December 16, 2022
Minor in Arts Administration
Bachelor of Arts in Music at University of Arizona
August 1, 2018 - December 1, 2022
High School Diploma at Mountain View High School
August 1, 2015 - May 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Computers & Electronics, Professional Services, Gaming, Media & Entertainment, Software & Internet, Education
    Horror Music
    This was a fun side project that a friend had me do. She compiled a bunch of random images and had me compose the music in a horror genre to see if I could come up with something to make the beautiful images scarier.
    Horror Mockumentary
    This film is called TAPEHEAD which can be found on Shutter. I had the luxury of getting to work with a talented director that created a horror/comedy mockumentary.
    Custom Music for Film
    This is an example of a film composition that I did in 2021, which I think speaks a lot about what I can do as a composer. I was given a dance scene that had no music previously and had the luxury to compose a piece to fit this robbery scene.
    Gale City
    I entered a competition where we had to compose a piece according to the image that's in this video. I decided to go for a more anime genre with the orchestration and instrumentation since it reminded me a lot of Studio Ghibli artwork.
    Custom Music for Animation
    This is a more recent project I worked on in which I got to compose for an animation trailer (animation wasn't finished at the time). I got to compose a jazz piece in which I think provides a great example of the diversity of the music I can compose.