A highly motivated and creative 3D generalist with extensive experience in 3D modeling and rigging, texturing, lighting, animation, rendering, motion graphics, 2D and 3D graphic design, UV mapping, real-time art content creation, UI layout, and art directing. Possesses a significant background in the gaming and entertainment industry. Collaborates with cross-functional teams and supervises junior artists. A versatile 3D generalist and graphic designer who has a flexible, team-oriented personality and a passion for creativity. --- **Employment and project experience** ARISTOCRAT TECHNOLOGY INC. Las Vegas, Nevada Senior 3D Artist/Animator, 2021-Present (Remote Worker) • Created 3D assets from start to finish including, modeling, sculpting, textures, rigging, animation, fur, lighting, and rendering. • Created 2D motion graphics and VFX animations. C8G. Reno, Nevada Senior Graphic Artist/Animator, 2020-2021 (Remote Worker) • Created 2D motion graphics animations. • Created 2D and 3D graphic design and layout. • Performed all Technical artist duties using ATI’s proprietary tools. INTERNATIONAL GAME TECHNOLOGY (IGT), Reno, Nevada Senior 3D/Graphic Artist, 2018-2020 (Remote Worker) • Performed modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets. • Executed character animation, final lighting, and post-production responsibilities. • Created 2D and 3D graphic design and layout. INTERNATIONAL GAME TECHNOLOGY (remote), Reno, Nevada / DOUBLEDOWN INTERACTIVE (onsite), Seattle, Washington Senior 3D/Graphic Artist, Mobile/Social, 2010-2018 • Created the line look for the stand-alone Ellen Slots app. • Functioned as lead artist on DoubleDown Classic Slots, created 3D assets, and performed Unity implementation. • Ported IGT EGM content to mobile for DoubleDown Casino mobile app. • Oversaw modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets. • Established character animation, final lighting, and post-work. Additional Experience: IGT, Reno NV, Art Lead/Senior 3D Artist, 2002-2010. Served as art lead responsible for art direction, modeling, texturing, lighting, animation, and final render of game assets. Established and implemented company’s first motion capture studio. FOUNDATION IMAGING, Valencia, California, 3D Modeler/3D Instructor, 1999-2002. Performed modeling and texturing from design sheets and photographs. Managed rigging of objects modeled. Mentored students. Served as online courseware creator and 3D instructor.

Shawn Spencer

A highly motivated and creative 3D generalist with extensive experience in 3D modeling and rigging, texturing, lighting, animation, rendering, motion graphics, 2D and 3D graphic design, UV mapping, real-time art content creation, UI layout, and art directing. Possesses a significant background in the gaming and entertainment industry. Collaborates with cross-functional teams and supervises junior artists. A versatile 3D generalist and graphic designer who has a flexible, team-oriented personality and a passion for creativity. --- **Employment and project experience** ARISTOCRAT TECHNOLOGY INC. Las Vegas, Nevada Senior 3D Artist/Animator, 2021-Present (Remote Worker) • Created 3D assets from start to finish including, modeling, sculpting, textures, rigging, animation, fur, lighting, and rendering. • Created 2D motion graphics and VFX animations. C8G. Reno, Nevada Senior Graphic Artist/Animator, 2020-2021 (Remote Worker) • Created 2D motion graphics animations. • Created 2D and 3D graphic design and layout. • Performed all Technical artist duties using ATI’s proprietary tools. INTERNATIONAL GAME TECHNOLOGY (IGT), Reno, Nevada Senior 3D/Graphic Artist, 2018-2020 (Remote Worker) • Performed modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets. • Executed character animation, final lighting, and post-production responsibilities. • Created 2D and 3D graphic design and layout. INTERNATIONAL GAME TECHNOLOGY (remote), Reno, Nevada / DOUBLEDOWN INTERACTIVE (onsite), Seattle, Washington Senior 3D/Graphic Artist, Mobile/Social, 2010-2018 • Created the line look for the stand-alone Ellen Slots app. • Functioned as lead artist on DoubleDown Classic Slots, created 3D assets, and performed Unity implementation. • Ported IGT EGM content to mobile for DoubleDown Casino mobile app. • Oversaw modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets. • Established character animation, final lighting, and post-work. Additional Experience: IGT, Reno NV, Art Lead/Senior 3D Artist, 2002-2010. Served as art lead responsible for art direction, modeling, texturing, lighting, animation, and final render of game assets. Established and implemented company’s first motion capture studio. FOUNDATION IMAGING, Valencia, California, 3D Modeler/3D Instructor, 1999-2002. Performed modeling and texturing from design sheets and photographs. Managed rigging of objects modeled. Mentored students. Served as online courseware creator and 3D instructor.

Available to hire
credit-card $500 per day ($62.5 per hour)

A highly motivated and creative 3D generalist with extensive experience in 3D modeling and rigging, texturing, lighting, animation, rendering, motion graphics, 2D and 3D graphic design, UV mapping, real-time art content creation, UI layout, and art directing. Possesses a significant background in the gaming and entertainment industry. Collaborates with cross-functional teams and supervises junior artists. A versatile 3D generalist and graphic designer who has a flexible, team-oriented personality and a passion for creativity.


Employment and project experience

ARISTOCRAT TECHNOLOGY INC. Las Vegas, Nevada
Senior 3D Artist/Animator, 2021-Present (Remote Worker)

• Created 3D assets from start to finish including, modeling, sculpting, textures, rigging, animation, fur, lighting, and rendering.
• Created 2D motion graphics and VFX animations.

C8G. Reno, Nevada
Senior Graphic Artist/Animator, 2020-2021 (Remote Worker)

• Created 2D motion graphics animations.
• Created 2D and 3D graphic design and layout.
• Performed all Technical artist duties using ATI’s proprietary tools.

INTERNATIONAL GAME TECHNOLOGY (IGT), Reno, Nevada
Senior 3D/Graphic Artist, 2018-2020 (Remote Worker)

• Performed modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets.
• Executed character animation, final lighting, and post-production responsibilities.
• Created 2D and 3D graphic design and layout.

INTERNATIONAL GAME TECHNOLOGY (remote), Reno, Nevada / DOUBLEDOWN INTERACTIVE (onsite), Seattle, Washington
Senior 3D/Graphic Artist, Mobile/Social, 2010-2018

• Created the line look for the stand-alone Ellen Slots app.
• Functioned as lead artist on DoubleDown Classic Slots, created 3D assets, and performed Unity implementation.
• Ported IGT EGM content to mobile for DoubleDown Casino mobile app.
• Oversaw modeling, texturing, retopologizing, lighting, and rendering of assets; completed real-time and pre-rendered assets.
• Established character animation, final lighting, and post-work.

Additional Experience:

IGT, Reno NV, Art Lead/Senior 3D Artist, 2002-2010. Served as art lead responsible for art direction, modeling, texturing, lighting, animation, and final render of game assets. Established and implemented company’s first motion capture studio.

FOUNDATION IMAGING, Valencia, California, 3D Modeler/3D Instructor, 1999-2002. Performed modeling and texturing from design sheets and photographs. Managed rigging of objects modeled. Mentored students. Served as online courseware creator and 3D instructor.

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Skills

AI
AI Collection (Video)

Language

Industry Experience

Media & Entertainment, Education, Gaming

Skills

AI
AI Collection (Video)

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