I worked in the 3D and Graphic Design industries both in the US and in Canada. For the past couple of years, I worked as a 3D Technical Artist using Maya, the Unreal Engine and various other 3D applications for a VR-based company called Simwave in Ottawa. I created PBR-style assets for military application and vocational training both in the medical and industrial fields. I also became a generalist for modeling, rigging, animation, texturing, UI design, storyboarding and video compositing. I also worked for a production company called Bar X Seven in Montreal, where I developed my skills further, creating visual 3D effects for a successful featured film. I enjoy discovering new innovative ways to help develop up my creative workflows for stylized projects.
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