Hello! My name is Alejandro Cacho, you can call me Alex, I have been working as a 3d artist for 14+ years now. My career has taken me from 3d art and rendering for marketing and audiovisual production, to 3d art for pc games, mobile, AR and VR, animated series and film, so I have learned a lot of different skills that will help you on your projects. I’m used to working as part of a team, I take direction and orders very well and have a lot of experience working with studios, individual clients, both local and overseas. I can model and texture in whatever style you need, from realistic to heavily stylized, rig, animate, render, work with Visual FX, compose, edit and everything in between. I have used 3ds max and Maya since the start of my career, experience with rendering in vray and Arnold. Used Unity and Unreal as game engines and real time renderers. If I don’t know something, I’m not afraid to ask, and I love to learn whatever I need to get the job done, so please, don’t hesitate to contact me if you need to know something more from me and I do hope I hear from you so that I can join your awesome team, and hopefully, make it a little more awesome. I also had a teaching position at UNIAT (In Guadalajara, Jalisco, México) where I taught for over 4 years several subjects related to game design and art creation. I come from a very “indie” country regarding videogame development and other media, but I am trying to get better, to get a job at a great studio and develop my skills while working on a great project, so I hope you can be the studio that gives me the chance to take the next step in my career, I hope we can help each other!

act10x

Hello! My name is Alejandro Cacho, you can call me Alex, I have been working as a 3d artist for 14+ years now. My career has taken me from 3d art and rendering for marketing and audiovisual production, to 3d art for pc games, mobile, AR and VR, animated series and film, so I have learned a lot of different skills that will help you on your projects. I’m used to working as part of a team, I take direction and orders very well and have a lot of experience working with studios, individual clients, both local and overseas. I can model and texture in whatever style you need, from realistic to heavily stylized, rig, animate, render, work with Visual FX, compose, edit and everything in between. I have used 3ds max and Maya since the start of my career, experience with rendering in vray and Arnold. Used Unity and Unreal as game engines and real time renderers. If I don’t know something, I’m not afraid to ask, and I love to learn whatever I need to get the job done, so please, don’t hesitate to contact me if you need to know something more from me and I do hope I hear from you so that I can join your awesome team, and hopefully, make it a little more awesome. I also had a teaching position at UNIAT (In Guadalajara, Jalisco, México) where I taught for over 4 years several subjects related to game design and art creation. I come from a very “indie” country regarding videogame development and other media, but I am trying to get better, to get a job at a great studio and develop my skills while working on a great project, so I hope you can be the studio that gives me the chance to take the next step in my career, I hope we can help each other!

Available to hire
credit-card $100 per day ($12.5 per hour)

Hello! My name is Alejandro Cacho, you can call me Alex, I have been working as a 3d artist for 14+ years now.
My career has taken me from 3d art and rendering for marketing and audiovisual production, to 3d art for pc games, mobile, AR and VR, animated series and film, so I have learned a lot of different skills that will help you on your projects.

I’m used to working as part of a team, I take direction and orders very well and have a lot of experience working with studios, individual clients, both local and overseas.
I can model and texture in whatever style you need, from realistic to heavily stylized, rig, animate, render, work with Visual FX, compose, edit and everything in between.

I have used 3ds max and Maya since the start of my career, experience with rendering in vray and Arnold. Used Unity and Unreal as game engines and real time renderers.
If I don’t know something, I’m not afraid to ask, and I love to learn whatever I need to get the job done, so please, don’t hesitate to contact me if you need to know something more from me and I do hope I hear from you so that I can join your awesome team, and hopefully, make it a little more awesome.
I also had a teaching position at UNIAT (In Guadalajara, Jalisco, México) where I taught for over 4 years several subjects related to game design and art creation.
I come from a very “indie” country regarding videogame development and other media, but I am trying to get better, to get a job at a great studio and develop my skills while working on a great project, so I hope you can be the studio that gives me the chance to take the next step in my career, I hope we can help each other!

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Skills

3D
3D Animation
3D
3D Model
An
Animation

Experience Level

3D Animation
Expert
3D Model
Expert
Animation
Expert

Language

English
Fluent

Education

Bachelor in Videogame Design and Art at UNIAT
August 9, 2010 - August 29, 2014
Learned the complete pipeline of creating a videogame, from design and preproduction stages, to development, release and marketing. Specialized as a 2d and 3d artist, creating characters, their animations, environments and props. Worked in real scenarios developing games with programmers and designers in Unity and Unreal.

Industry Experience

Professional Services, Gaming
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