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Expert in: 3D Design, Illustration, UI + 19 more
I'm Frank Vitale, founder of 33North, a Phoenix-based full-service digital arts studio. Since officially launching 33North in 2005, I have focused on agency-level solutions, delivering photo-realistic 3D renderings, animations, motion graphics, game assets, AR/VR, and mobile design to help brands stay ahead of design trends and technology. Beyond client work, I've contributed to education and software development—teaching at the Art Institute of Phoenix and Phoenix College, beta testing production tools, writing manuals, and sharing industry insights through articles and lectures. I’m passionate about pushing the boundaries of visual storytelling while mentoring teams to achieve striking, practical results.
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Expert in: Corporate Video, Veo, Runway ML + 23 more
For the past twenty years I have been working as an animator, designer and editor for various companies and agencies. including Nickelodeon and New England Sports Network. During this time I have developed my skills to perform various functions from concept to completion. These skills include modeling, graphic design, animation, special effects, video editing and generative AI. Please visit my website for examples of my work. (www.seanm.com)
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Expert in: Microsoft Powerpoint, Microsoft Excel, Adobe After Effects + 6 more
I am a SHOOTER/DIRECTOR, EDITOR and MOTION GRAPHICS DESIGNER. filmmaker. I have a wide range of experiences from corporate video to feature film, I have gained experience in video production over more than 20 years. I made short films, internal corporate videos for L’Oreal, my own award winning experimental feature film. I did this beside my day job, but since beginning last years I provide video services full time. My clients are highly satisfied. I have an advantage of combining my passion for video with a very strict professional ethos gained in the time of working in the financial sector. Testimonials can be found on the website of my videoproduction company crystalfilm: https://crystalfilm.org/ . Clients have been L’Oreal, Freshfields, BizzAsiaLive.Com, GrapevineTV and more SMEs.
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Expert in: 3D Animation, 3D Model, Lightwave + 1 more
Hi, I’m Mark Dunshee, a passionate 3D generalist and project lead who loves turning client visions into vibrant, high-quality animations. I specialize in end-to-end production: blocking, modeling, surfacing, lighting, environmental layout, and compositing, and I thrive on delivering polished results on schedule. Over the years I’ve led teams at Afterglow, Rhythm & Hues, Flurry, and Wet Cement, collaborating across departments to hit milestones and push creative boundaries. I’m always eager to learn new tools and techniques to improve efficiency and bring projects from concept to screen.
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Expert in: Adobe After Effects, Motion Graphic, Animation + 2 more
Hi, I'm Michael Davidson, a VFX Supervisor and Compositor with extensive experience working on television series, commercials, and music videos. I've had the pleasure of contributing to major productions such as "Superman & Lois," "Batwoman," and "The 100," as well as collaborating with well-known companies like Warner Brothers and FOX 21. My journey in visual effects has allowed me to develop a strong expertise in compositing, supervision on set, and motion graphics. I'm passionate about creating seamless visual experiences that elevate storytelling. With a background in both 3D artistry and VFX supervision, I enjoy working closely with creative teams to bring ideas to life, blending technical skill with artistic vision. Always eager to learn and grow in the ever-evolving field of visual effects, I strive to deliver high-quality results for every project I take on.
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Expert in: Lightwave, 2D Animation, Corporate Video + 30 more
We create award-winning but cost effective 2D & 3D animation, design and illustration.
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Expert in: Illustration, Freehand Digital Illustration, Adobe Photoshop + 8 more
Hello there! I'm a concept artist based in the north of the UK. Specialising mainly in hard surface and environment concept artwork. Creating ideas and loose sketches all the way up to finely detailed illustrations and paintovers, with plenty of iterations in between. I have been working remotely and freelance for Fracture Labs, designing primarily vehicles but also props and environments for DECIMATED, an online Cyberpunk survival role playing video game. They required me to produce very highly finished concept art so that the 3d team could replicate every bolt and detail, use the art for publicity and also sell as NFT’s. - - - For the majority of my career I have worked professionally as a graphic designer. Both on the creative side and also producing highly finished artwork for print, eventually working my way up to a senior management position. I eventually made the big leap and became a concept artist which was the best thing I ever did. With my creative agency background I am used to working well under pressure, interpreting all design briefs within set budgets and deadlines, and with a good eye for detail. This has been very beneficial while working for Fracture Labs, as I have put together some very professional looking style guides and documents, as well as providing all the graphics for the vehicles. To see even more of my work please visit... https://fixer1977.artstation.com - - - Employment and project experience Vehicle Concept Artist/ Environment Concept Artist on DECIMATED Fracture Labs. April 2022 - July 2023 • Designing the majority of the vehicles of all kinds, interiors and exteriors, from initial rough sketches up to final photoshop renders. • Making side elevation and plan blueprints of the vehicles, interior and exterior • Working with the 3d artists to get the vehicles game ready • Mood boards and style sheets for the vehicles • Environment photoshop renders and iterations of those environments • Environment paintovers from 3D blockouts • Designing all the buildings for a small town • Writing and designing documents, such as a Vehicle Team Art Bible • Designing graphics for the vehicle dashboards Creative Artworker - Studio Production Director Intermarketing Agency/IMA Home April 2014 - April 2022 I started at Intermarketing Agency as a Creative Artworker for print and eventually worked my way up to running the department as the Studio Production Director • Creative Graphic Design • Creating finished artwork for print campaigns to a high quality, often with huge time pressures • Overseeing the department for quality • Planning and trafficking the work • Working on toolkits, large guidelines for installation of campaigns in stores around the globe • Visualising, essentially doing marker sketches for discussion of ideas • Photographic retouching to a high standard • 3D modelling and renders for client presentations
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Expert in: Adobe Audition, Adobe Photoshop, Adobe Premiere Pro + 2 more
My experience started in 1994, when I worked on our first videogame, until now, I worked in more than 30 titles (Tintin, Asterix, Turok, Real Time Strategy game...to name few). I worked on background or character design, animation, 2D and 3D. I worked as a contractor for Acclaim and infogrames. I make the trailers for some games too. You may count on me when you need backgrounds, characters design, animation, interface design. Thank you for your time reading this.
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Expert in: 3D Model, Adobe Photoshop, Character Design + 9 more
I have 30 years experience as a 3D (and 2D) video game artist, lead artist, art director. I have worked on everything from family/kid titles, to AAA Tom Clancy shooters. Some of the highlights of my career are Warhammer 40,000 Chaos Gate, Microsoft Bicycle Card and Board Games, Parker Brothers Card Games, Milton Bradley Board Games, Scrabble, Upwords, Star Trek Bridge Crew VR, Assassins Creed Nexus VR, Mythic Quest for Apple+TV, and an Amazon Prime series. As a freelance artist/illustrator, my clients included National Geographic, Harper Collins, UK, The Royal Navy, The Prince's Trust, BMW, and the North Carolina State Lottery. I have a BFA degree in Illustration from East Carolina University, and my first job out of college was designing and art directing a kids' hands-on science museum. Please find attached my resume, and links to my LinkedIn and portfolio are below. LinkedIn: http://www.linkedin.com/in/tony-nichols-6043561 Portfolio: https://sites.google.com/view/tonynichols/home
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Expert in: Comic Strip, Procreate, Narrative Illustration + 37 more
I'm an illustrator & designer from Bedfordshire, England with a wide range of skills across the board creative. With skills in writing (Maybe Magazine, tokonatsu) graphic design (British Airways, Siemens) motion graphics (tokonatsu, Babcock Inetrnational) illustration (Devin Hylton, Peter Sallade) web design (the rotary club, tokonatsu) video/audio editing (Babcock international, tokonatsu) management (Maybe Magazine, tokonatsu) magazine design (COG Youth Services, Maybe Magazine) and tutoring (the Open University, COG Youth Services). I’m sure that with all the above (as well as anything you might see in my portfolio) I have something to offer anyone looking for creative services.
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Expert in: Adobe Premiere Pro, Blender, Lightwave + 2 more
Passionate 3D artist specialized in modeling and animation for sci-fi, games, and engineering projects — from concept to final render. --- **Employment project experience** 3D modeling/rendering for jewelry stores 3D animations for solar energy companies 3D animations for engineering and product design
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Expert in: Childrens Book Illustration, Watercolour Illustration, Pencil Illustration + 24 more
I am Marcos Piolla (Marcos Felipe de Araújo Rego), a seasoned lead animator with 30 years of visual storytelling experience, including over 20 years as a senior animator in broadcasting worldwide. I specialize in character animation, rigging, and team leadership, and I have a track record of delivering strong visual results across 2D and 3D pipelines. I’ve collaborated on projects for TV Globo and other major studios, leveraging a wide toolset to bring characters to life. My experience spans the full production cycle—from concept and modeling to rigging, animation, and final polish. I’ve worked with Flash, After Effects, TVPaint, Lightwave 3D, Softimage, Blender, Maya, and 3DS Max, and I’ve implemented characters and rigs in Unreal Engine and Unity, coordinating multi-disciplinary teams to meet ambitious creative goals.
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Expert in: Adobe After Effects, Adobe Photoshop, Adobe Illustrator + 4 more
I am a senior 3D artist with extensive experience delivering photoreal CGI for advertising, product packaging and automotive clients. Comfortable taking projects from initial brief and scamps through modelling, look-dev, lighting and rendering to final retouch and artwork delivery. I have over 20 years’ experience across publishing, design and media, combining strong visual storytelling with solid technical skills and a dependable, deadline-driven approach.
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Expert in: 3D Animation, Adobe After Effects, Adobe Premiere Pro + 3 more
Hi, I am Tom Nypaver, a versatile animator, visual effects artist, motion graphics designer, video editor, and videographer based in Pittsburgh. I have spent decades creating animations, immersive visuals, and compelling video content for television, sports, and corporate clients using Maya, Lightwave, After Effects, Premiere Pro, Final Cut Pro, and more. I love helping clients stay visible and ahead of the competition through engaging, on-brand visuals. Samples of my work can be found here: https://vimeo.com/tomnypaver I am a proactive, approachable team player and a proven leader who excels in take-charge situations. I have managed post-production and VFX, contributed as a designer and storyboard artist, and collaborated across departments to keep projects on time and on budget. References available on request.
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Expert in: Pen and Ink Illustration, Pencil Illustration, Illustration + 31 more
I am a graphics professional with 25 years of experience. I am solidly versed in a wide variety of graphic production processes and techniques, which I use to create solutions-driven content. Because of the needs of the Midwest marketplace, I have more than a decade of experience each in print, animation, and video production. I have expert competency in digital and traditional mediums, and in nearly every aspect of illustration and animation. In 3D animation I am a generalist, having worked with Lightwave 3d, Autodesk Maya, Maxxon Cinema 3d, and Blender 3d to create professional animation across industrial, medical, broadcast, character, and other areas. I am capable of completing every aspect of client projects from scriptwriting and storyboarding to modeling, texturing, rigging, lighting, rendering, and compositing. As a motion graphics designer, I am equally well versed and capable of working within complex brand guidelines or using client guidance alone.
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