I’m a 3D animator, filmmaker, videographer, and 3D animation teacher from Canada, currently residing in Madrid, Spain.
My journey started like many others, I believe, when I was younger than I could even remember. I’ve got introduced in the Rayman’s video games franchise, and got blasted away by the amazing art style and animations. Since then, even today, I’m still getting that cartoonish influence in my professional work.
Then, and for basically all the rest of my life, I’ve been drawing comic books based on the Rayman’s world, with some expansions here and there, alongside with starting to write in Microsof Words multiple amateurs novels.
After my high school years, I jumped in a 3D animation program, in Ottawa, Canada. I studied 3D animation there for two years. After this, I went to the college (cégep de l’Outoauais) in Gatineau (Québec), to study cinema for another 2 years.
At this point, I started to understand how I could meet those two domains togheter.
Then, I went in Montreal (Québec) to study 3D aniamtion and digital design at the university level for 3 years. In the process, I’ve worked in a multitude of proiects, notably a 3D animated feature film of the year, La Course des Tuques.
After my years of studies, the pandemic started. I decided to create my own project in the meantime, called «Des larmes de métal», a 3D animated short-film of 16 minutes. The project won more than 10 prizes of animation, cinema and VFX in the world.
Finally, I’ve then started to teach 3D animation at the college level in Montreal (Québec).
I’m currently in Madrid to try and expand my studio experiences and do some work as a freelance.
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