My name is Jen Vu and I am a multidisciplinary artist with a background in animation, games, entertainment, and advertising. Throughout my career, I have gained valuable skills and experience in both traditional and digital media. My creative foundation has always been rooted in art and animation, but I have also learned the importance of brand integrity and strategy. Currently, I am operating as an independent Freelancer, specializing in roles such as Animation Director, Visual Development Artist, and Motion Designer. Notably, my recent freelance engagements have included reputable clients such as Rebrand Health, Urban Outfitters, and Redemption Games. These experiences have afforded me the opportunity to collaborate with diverse teams and meet demanding deadlines, fostering adaptability and enhancing my creative capabilities. Prior to this, my role as Senior Content Creator for FCB and Reprise Digital, I played a critical role in shaping the social media presence of major brands, including the FDA, COTY, Centrum, Flonase, and Johnson & Johnson. I was responsible for art direction, animation, live production shoots, post-production management, and outsourcing tasks. Additionally, I kept up-to-date with industry trends and social commentary while balancing my clients’ brand integrity with audience engagement. I also assisted with pitch work, created case study videos, and worked with our product team on UI animation using the full Adobe Creative Suite, with a primary focus on After Effects, Photoshop, and Illustrator. I also possess working knowledge of Final Cut, Premiere, Maya, C4D, and Quill software, which I utilized for art and animation directorial purposes for both client and in-house projects. During the initial years of my career, I spent several years in the entertainment and gaming industries. I started as an animator for games and TV at Ghostbot, Inc. and TinyCo before transitioning to a finishing artist role at Daniel Clark Creative. There, I learned how to create polished key art images for clients like Disney, Pixar, Dreamworks, and Universal Pictures. I also gained valuable insights into the world of animation and film marketing. Additionally, I played a critical role in revamping Warner Brothers’ The Tom and Jerry Show at Renegade animation studio, where I transitioned from overhauling production pipeline to a concept design role, designing character and prop concepts, managing in-house and freelance artists, and ensuring quality control before handing work to animators.

jmvu05

My name is Jen Vu and I am a multidisciplinary artist with a background in animation, games, entertainment, and advertising. Throughout my career, I have gained valuable skills and experience in both traditional and digital media. My creative foundation has always been rooted in art and animation, but I have also learned the importance of brand integrity and strategy. Currently, I am operating as an independent Freelancer, specializing in roles such as Animation Director, Visual Development Artist, and Motion Designer. Notably, my recent freelance engagements have included reputable clients such as Rebrand Health, Urban Outfitters, and Redemption Games. These experiences have afforded me the opportunity to collaborate with diverse teams and meet demanding deadlines, fostering adaptability and enhancing my creative capabilities. Prior to this, my role as Senior Content Creator for FCB and Reprise Digital, I played a critical role in shaping the social media presence of major brands, including the FDA, COTY, Centrum, Flonase, and Johnson & Johnson. I was responsible for art direction, animation, live production shoots, post-production management, and outsourcing tasks. Additionally, I kept up-to-date with industry trends and social commentary while balancing my clients’ brand integrity with audience engagement. I also assisted with pitch work, created case study videos, and worked with our product team on UI animation using the full Adobe Creative Suite, with a primary focus on After Effects, Photoshop, and Illustrator. I also possess working knowledge of Final Cut, Premiere, Maya, C4D, and Quill software, which I utilized for art and animation directorial purposes for both client and in-house projects. During the initial years of my career, I spent several years in the entertainment and gaming industries. I started as an animator for games and TV at Ghostbot, Inc. and TinyCo before transitioning to a finishing artist role at Daniel Clark Creative. There, I learned how to create polished key art images for clients like Disney, Pixar, Dreamworks, and Universal Pictures. I also gained valuable insights into the world of animation and film marketing. Additionally, I played a critical role in revamping Warner Brothers’ The Tom and Jerry Show at Renegade animation studio, where I transitioned from overhauling production pipeline to a concept design role, designing character and prop concepts, managing in-house and freelance artists, and ensuring quality control before handing work to animators.

Available to hire
credit-card $650 per day ($81.25 per hour)

My name is Jen Vu and I am a multidisciplinary artist with a background in animation, games, entertainment, and advertising. Throughout my career, I have gained valuable skills and experience in both traditional and digital media. My creative foundation has always been rooted in art and animation, but I have also learned the importance of brand integrity and strategy.

Currently, I am operating as an independent Freelancer, specializing in roles such as Animation Director, Visual Development Artist, and Motion Designer. Notably, my recent freelance engagements have included reputable clients such as Rebrand Health, Urban Outfitters, and Redemption Games. These experiences have afforded me the opportunity to collaborate with diverse teams and meet demanding deadlines, fostering adaptability and enhancing my creative capabilities. Prior to this, my role as Senior Content Creator for FCB and Reprise Digital, I played a critical role in shaping the social media presence of major brands, including the FDA, COTY, Centrum, Flonase, and Johnson & Johnson. I was responsible for art direction, animation, live production shoots, post-production management, and outsourcing tasks. Additionally, I kept up-to-date with industry trends and social commentary while balancing my clients’ brand integrity with audience engagement. I also assisted with pitch work, created case study videos, and worked with our product team on UI animation using the full Adobe Creative Suite, with a primary focus on After Effects, Photoshop, and Illustrator. I also possess working knowledge of Final Cut, Premiere, Maya, C4D, and Quill software, which I utilized for art and animation directorial purposes for both client and in-house projects.

During the initial years of my career, I spent several years in the entertainment and gaming industries. I started as an animator for games and TV at Ghostbot, Inc. and TinyCo before transitioning to a finishing artist role at Daniel Clark Creative. There, I learned how to create polished key art images for clients like Disney, Pixar, Dreamworks, and Universal Pictures. I also gained valuable insights into the world of animation and film marketing. Additionally, I played a critical role in revamping Warner Brothers’ The Tom and Jerry Show at Renegade animation studio, where I transitioned from overhauling production pipeline to a concept design role, designing character and prop concepts, managing in-house and freelance artists, and ensuring quality control before handing work to animators.

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Freelance Gig

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