Playground Games: Character Technical Artist (Contract) United Kingdom

Character Designer

Character Designer is needed in United Kingdom.

Playground Games is looking for a Character Technical Artist. This job was crawled from the web:

To join our Fable team to support our character artists to create diverse, high quality characters for our game.

As a Character Technical Artist, you will collaborate across multiple disciplines acting as a bridge between art and engineering teams. You will be responsible for finding and delivering improvements in quality, workflow and performance for characters in the game.

We are considering a range of experience levels for this position (for which appropriate adjustments to responsibilities will be made).

WHAT YOU’LL DO
Our Character Technical Artists provide a wide range of support to the character team:

  • Take ownership of the authoring and export tools for character artists (supported by the Technical Animation team who are responsible for rigging/skinning of characters)
  • Work closely with the rendering team to create character shaders that push visual quality to the forefront of the industry
  • Support the team’s vision to create an inclusive roster of diverse characters
  • Take responsibility for the performance of characters in our game by creating tools and processes to ensure the best possible balance between quality and cost
  • Identify bottlenecks and promote best practices for authoring characters to help our artists do their best work

WHAT YOU’LL BRING
Our ideal candidate will bring the following skills and experience:

  • Experience creating character art and/or supporting a character art team using industry-standard art applications (Maya, Substance, ZBrush, etc)
  • Experience working with character shaders (node-based or HLSL)
  • Proficiency in Python or similar language, ideally with experience creating scripts for Maya or 3ds Max
  • Effective collaborator with growth mindset and desire to help others to do their best work
  • Strong verbal and digital communication skills. Fluent in rendering, memory, lighting, animation and other character-related topics
  • Experience with Houdini or other procedural tools is a bonus
  • Critical eye for visual quality. Art or Programming degree is a bonus

In what capacity are you hiring?
On behalf of another company

Where are you in the hiring process?
I’m ready to make a paid hire

Would you like to state a preference for hiring from underrepresented group(s)?
No preference

Where did you find Twine?
You contacted me

Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project

For what period of time will the freelancer be needed?
Long term

Posted a year ago
Twine Jobs
Based in Manchester, United Kingdom
Last online 2 days ago

No longer accepting applications


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