Retro Studios (Nintendo): Lighting Artist required to work on Metroid Prime 4 (Remote)
Retro Studios (subsidiary of Nintendo) is seeking a Lighting Artist to work on Metroid Prime 4. This job was crawled from the web.
Location: Remote
Contract: Full-time
DESCRIPTION OF DUTIES:
- Creates mood through lighting of levels and cinematics that is consistent with art direction and gameplay needs.
- Establishes strong color palettes, value structures and compositions through lighting.
- Adjusts post effects for level including exposure, color grading, fog, bloom, etc.
- Communicates with level art and design to ensure lighting is achieving art and gameplay goals.
- Maintain visual continuity and performance throughout the game.
- Provide timely and clear feedback to external partners on the lighting of levels.
Requirements:
- Exceptional eye for color, value and composition expressed through lighting.
- Experience lighting levels for games and dealing with the challenges caused by gameplay requirements.
- Solid understanding of PBR rendering and the interaction between materials and lighting
- Understanding of real-world lighting values and exposure, and how they affect an image.
- Experience using a current generation real-time lighting engine like Unreal, Unity, Frostbite, etc.
- Ability to follow concept/reference and the ability to work within a wide range of styles with minimal direction.
In what capacity are you hiring?
On behalf of another company
Where are you in the hiring process?
Iโm ready to make a paid hire
Would you like to state a preference for hiring from underrepresented group(s)?
No preference
Where did you find Twine?
You contacted me
Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project
For what period of time will the freelancer be needed?
Long term
What freelancer experience level is needed? (per hour)
Mid-level (Industry Average): $35-75, Junior: $25-35, Senior: $75-100
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