Nintendo: Associate UI Artist required United States
Game Designer is needed in United States.
Nintendo is seeking an Associate UI Artist. This job was crawled from the web.
Location: Redmond, WA
Contract: Full-time
DESCRIPTION OF DUTIES:
- Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
- Creates product-quality UI art assets, including icons, buttons, fonts, and animations.
- Creates concepts, mockups, and prototypes for UI art.
- Collaborate with other departments to help define intuitive and compelling user experiences.
- Works directly with project leads to help visualize and develop game designs.
- Supports the growth of new or enhanced art development tools and techniques.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Requirements:
- 2 or more years of experience in a UI artist production role for interactive entertainment.
- Proven artistic and technical skills in both 2D and 3D UI art production.
- Strong iconography and 2D vector art skills.
- Understanding of interactive entertainment methodologies, production pipelines, and Nintendo franchise art quality standards.
- Proven proficiency with commercial 2D/3D art production software (E.g. Photoshop, Illustrator, etc.), and experience using current Nintendo proprietary 2D/3D art production tools is a plus.
- Effective verbal and written communication skills.
In what capacity are you hiring?
On behalf of another company
Where are you in the hiring process?
I’m ready to make a paid hire
Would you like to state a preference for hiring from underrepresented group(s)?
No preference
Where did you find Twine?
You contacted me
Is this an independent one off job, or part of a larger project?
Part of a larger ongoing project
For what period of time will the freelancer be needed?
Long term
What freelancer experience level is needed? (per hour)
Junior: $25-35, Mid-level (Industry Average): $35-75
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