That's No Moon Entertainment: Technical Animation Designer (Temp)

Animator
đź’° Negotiable
đź“Ť California, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 4 days ago

Animator is needed in California, United States.

That’s No Moon Entertainment is seeking a Technical Animation Designer. This job was crawled from the web.

Location: Los Angeles, CA

Contract: Temp

The Technical Animation Designer will be a member of the Animation Engineering Team and collaborate with other departments such as Animation, Design, Motion Edit, and Tech Art. This role will support gameplay systems, mechanics and contribute to the unified goal of crafting animations that are functional, responsive, fluid and will tie into cinematics and story.

Responsibilities:

  • Support the creation and integration of AAA quality gameplay animations that reflect the game design goals and mechanics using Unreal Engine 5
  • Create and maintain Unreal Engine Blueprints for animation systems and state machines
  • Work closely with the Lead or Senior Animator, engineering and design teams to support systems such as motion matching
  • Collaborate with the animation team to make sure cinematics and gameplay are cohesive and supported
  • Use and develop debug tools to solve animation issues that arise in engine
  • Work at the highest level, technically and aesthetically
  • Be proactive, assisting with troubleshooting workflows, rigging and pipeline issues
  • Effectively connect with animators, engineers, and design, to give and accept feedback
  • Support animation tool and workflow development with documentation

Requirements & Skills:

  • Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, montages, AnimGraphs, and Event Graphs
  • Strong understanding of 3Cs to expertly craft systems that attain the design goals of the game.
  • Experience working with motion capture data and hand-key animation in the game industry with an emphasis on technical knowledge of integration practices
  • Working knowledge of scripting and code systems
  • Technical working knowledge of Maya
  • A passion for making games and the enthusiasm to make the best
  • Strong technical problem-solving and interpersonal skills
Posted a year ago

No longer accepting applications


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