Activision: Animator (Open to Remote)

Animator
đź’° Negotiable
đź“Ť Novato, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 7 days ago

Animator is needed in Novato, United States.

Activision is looking for a Animator - (Open to Remote). This job has been crawled from the web.

Location: Novato, CA (Remote if near by Novato)

Contract: Contractor

As an Animator, you will create and edit photorealistic 1st and 3rd-person animations for COD projects. The ideal candidate has a strong understanding of animation principles and can problem solve with riggers and technical designers.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Work directly with the Lead, Sr. Animators, and Designers to identify and implement the animation needs of the game.
  • Plan, animate, implement and support complex animations.
  • Build great animation using motion capture data or making original work through keyframe animation.
  • Collaborate effectively with other teams, including art, design, and audio.
  • Manage day-to-day development issues, identify problems, and drive creative solutions to fix them.
  • Own animation sets and/or scenes.
  • Implement and maintain animation assets delivered by outsourcing.

Player Profile

Minimum Requirements:

  • 3 - 5 years of animation experience in the game industry.
  • Broad knowledge of gameplay and cinematic keyframe animation.
  • Knowledge of Motion Capture Editing and cleanup.
  • You are self-motivated, open to learning and expanding your knowledge.
  • Excellent communication skills, time management, and work ethic.
  • Experience with Maya.

Bonus Experience:

  • Experience with facial animation.
  • Experience animating non-humanoid characters.
  • Experience with cinematic layout and animation.
  • Passion for first-person shooters.
  • Experience creating and editing stylized 1st and 3rd person animations.
Posted a year ago

No longer accepting applications


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