Warner Bros Discovery: Mobile Associate Animator Temp

3D Animator
đź’° Negotiable
đź“Ť Chicago, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 4 days ago

3D Animator is needed in Chicago, United States.

Warner Bros Discovery Inc is looking for a Mobile Associate Animator Temp. This job has been crawled from the web.

Location: Chicago, IL

Contract: Full Time / Temp

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

The Job

NetherRealm Studios, a division of WB Games Inc., seeks an Artist/Animator to work closely with Mobile Animators, Mobile Art Lead and additional development partners to maintain and create high quality animations for real-time in-game character movement. The person assists the Art Lead in helping define process and pipelines, along with aesthetic goals. This position is for a temporary engagement through our staffing partner Yoh Staffing.

The Daily

  • Responsible for animating 3D character models and cameras in a realistic game. This includes repurposing the studio’s vast existing animation library, capturing and processing new Motion Capture data, manual key framing, and facial/lip synch animations.
  • Bug fixing
  • Participates in departmental meetings, shares personal ideas, and defines the look and feel of characters.
  • Assists in R+D efforts for tools, enhancements, and integration of new technology.
  • Works with Designers and Engineers to prototype new game features.

The Essentials

  • 2 years of Game Industry Animation experience
  • Fluent in Motion Builder

The Nice to Haves

  • Experience with Unreal 4 (or 5), Motion capture systems, Perforce, JIRA.
  • Brings high level of artistic accomplishment to each solution
Posted a year ago

No longer accepting applications


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