mustardFX: Level Designer required

Game Designer
💰 Negotiable
📍 Bristol, United Kingdom
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 15 days ago

Game Designer is needed in Bristol, United Kingdom.

Client: mustardFX

Location: Bristol, UK

Contract: Contractor

I am working with a studio In the heart of the animation world, a renowned studio stands as a beacon of creativity and innovation. With a legacy spanning decades, this animation powerhouse has delighted audiences of all ages with its distinct charm and unparalleled craftsmanship. Recognized for its mastery storytelling finesse, the studio has brought to life a captivating array of characters and narratives that have left an indelible mark on popular culture. With a commitment to pushing the boundaries of imagination, this studio continues to enchant and amaze, capturing hearts across the globe with its unique approach to the art of animation.

The project:

At the moment we’re working with a major publisher on a new project based on one our best loved IPs. Even when working with IPs, our number one priority is always to create games that are inventive, creative and unique in their own right – so that people who have never heard of the characters would still want to play it. Our new… project is a real time stealth game. It takes the strategic, tense fun of stealth games and blends it with frenetic, chaotic mechanics to create a unique player experience. It’s launching on mobile first, followed closely by PC and other platforms.

The role:

We’re looking for an experienced level designer to join the team during production and build high quality levels that deliver great gameplay experiences. You’ll combine narrative beats, environmental points of interest and challenging gameplay puzzles, into architecturally authentic spaces that fit both within our games and wider Aardverse. Beyond that, you’ll be creating high quality documentation and collaborating with the rest of the design team as well as the wider team to deliver the full production. You’ll engage with both systems, feature and level design – though this role is weighted much more towards the level design side.

ABOUT YOU

What we’re looking for: The ideal candidate combines an ability to deliver gameplay to the highest standard with a fundamentally flexible approach to design. You’ll bring a knowledge of architecture and delivering great gameplay suited for our target audience. All our positions are hands on, and ideally you’ll have experience working in Unreal (or other editors) and will be able to hit the ground running and produce high quality work from an early stage. Examples of high-quality design work you’ve produced in the past are essential, particularly in level design.

Skills and Experience:

  • Experience as a level designer on one or more titles
  • Experience with Unreal
  • Flexible, creative design thinking
  • The ability to create clear, accessible design documentation
  • The ability to whitebox and iterate spaces quickly and to a high standard
  • The ability to work creatively and compassionately with disciplines across the studio
  • A strong grasp of visual communication and UX

Desirable Skills:

  • Experience in the stealth genre
  • Experience working on mobile
  • Experience with the Unreal Gameplay Ability System
  • Experience with prototyping
  • Experience mentoring junior designers

For a confidential chat and/or to apply for this role, please get in touch with Ben McKenna-Smith.

Ben leads Production Recruitment on mustard’s Gaming FX desk working closely with Indie and AAA studios to find the best talent in the UK’s ever-growing Games Industry.

Ben McKenna-Smith | | 01174200015

Posted 2 years ago

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