PocketWatch, Inc. - CG Animator - Unreal Engine Remote, United States
Animator is needed in Remote, United States.
Client: PocketWatch, Inc.
Location: Remote
Contract: Temporary
Job Description:
Pocket.watch is seeking a talented Unreal Engine Animator with 2 years of industry experience. The role involves collaborating with artists, directors, and producers for story development and episode production. The animator will complete shots from Layout through Render in Unreal Engine 5, animate characters using mocap and keyframe animation, and work with tools like Take Recorder and Sequencer.
Requirements:
Knowledge and Experience:
- 2+ years of Unreal Engine experience (VFX / Game Dev or Virtual Production)
- Experience with Perforce, Animating with Maya, and Cleaning Motion Capture
Skills:
- Excellent communication and interpersonal skills
- Attention to detail and ability to adapt to shifting project goals
- Solid organization skills and ability to meet deadlines independently in a fast-paced environment
Additional Information:
Work Environment: The role can be performed in a business office environment or remotely.
Physical Demands: The position involves sitting most of the time and requires good physical dexterity to operate a computer.
COVID-19 Protocol: Proof of vaccination is required if working at any Company office or location.
Application: Direct applicants only. PocketWatch, Inc. and its affiliated companies are Equal Opportunity Employers.
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