Available to hire
Hello, I’m Alex Ananian, a Game Art & Design graduate with a passion for turning ideas into playable experiences. I bring strong fundamentals in game design, level design, and collaboration, with a Dean’s Award and a proven ability to learn quickly and contribute to solving business challenges.
I’m proficient with Unity, Unreal Engine, C#, and Adobe Creative Suite, and I enjoy working in multidisciplinary teams to create engaging educational and entertainment experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Volunteer Game Designer at [P1] Games
August 1, 2024 - PresentWork with team members consisting of designers, artists, and programmers on developing new digital games. Design, test, and iterate (based on feedback) multiple game levels, including boss levels, using Illustrator and the tile sets made by the team’s artists. Design and iterate (based on feedback) 3-4 areas for expedition maps for in-game play.
Intern at Danimation
July 1, 2023 - September 11, 2025Supported instructors in facilitating a class of approximately 10 neurodivergent children. Acquired insights into animation principles and its correlation with game design. Assisted fellow students by observing and providing guidance on animation techniques. Developed proficiency in independent animation creation through structured lecture sessions.
Volunteer Game Designer at P1 Games
August 1, 2024 - PresentVolunteer role collaborating with designers, artists, and programmers to develop new digital games. Design, test, and iterate levels (including boss levels) using Illustrator and team tile sets; design and iterate 3-4 expedition map areas in-game based on feedback.
Intern at Danimation
July 1, 2023 - September 11, 2025Assisted instructors in facilitating a class of ~10 neurodivergent children; gained insights into animation principles and their relation to game design; observed and guided peers on animation techniques; developed independent animation creation skills through structured lectures.
Volunteer Game Designer at P1 Games
August 1, 2024 - PresentWork with team members consisting of designers, artists, and programmers on developing new digital games. Design, test, and iterate (based on feedback) multiple game levels, including boss levels, using Illustrator and the tile sets made by the team’s artists. Design and iterate (based on feedback) 3-4 areas for expedition maps for in-game play.
Intern at Danimation
July 1, 2023 - September 11, 2025Supported instructors in facilitating a class of approximately 10 neurodivergent children. Acquired insights into animation principles and its correlation with game design. Assisted fellow students by observing and providing guidance on animation techniques. Developed proficiency in independent animation creation through structured lecture sessions.
Volunteer Game Designer at P1 Games
August 1, 2024 - PresentCollaborated with designers, artists, and programmers to develop new digital games. Designed, tested, and iterated multiple game levels, including boss levels, using Illustrator and the tile sets created by the team’s artists. Designed and iterated 3-4 expedition map areas for in-game play.
Intern at Danimation
July 1, 2023 - October 13, 2025Supported instructors in facilitating a class of approximately 10 neurodivergent children. Gained insights into animation principles and their correlation with game design. Assisted fellow students by observing and providing guidance on animation techniques. Developed proficiency in independent animation creation through structured lecture sessions.
Sound Designer/Composer at Space Ocean Corp
September 1, 2025 - November 10, 2025Collaborate with the music team to design sound effects and compositions. Record SFX with synthesizers and AI tools, then generate WAV files for project use.
Volunteer Game Designer at P1 Games
August 1, 2024 - November 10, 2025Collaborate with designers, artists, and programmers to develop and iterate new digital games. Design, test, and iterate levels (including boss levels) and expedition map areas using Illustrator and tile sets from the art team.
Intern at Danimation
July 1, 2023 - July 1, 2023Supported instructors in facilitating a class of approximately 10 neurodivergent children; gained insights into animation principles and their correlation with game design; assisted students by observing and guiding animation techniques; developed independent animation creation.
Sound Designer/Composer at Space Ocean Corp
September 1, 2025 - November 24, 2025Work with the music team to develop sound effects and compositions. Record SFX with a synthesizer and AI sound tools, then generate WAV files.
Volunteer Game Designer at P1 Games
August 1, 2024 - November 24, 2025Collaborate with designers, artists, and programmers to develop new digital games; design, test, and iterate multiple game levels and boss levels using Illustrator and tile sets; design 3-4 expedition map areas.
Intern at Danimation
July 31, 2023 - July 31, 2023Supported instructors in facilitating a class of approximately 10 neurodivergent children; studied animation principles and their relation to game design; assisted students with animation techniques; developed proficiency in independent animation creation.
Level Designer at The Donovan’s Venom
March 1, 2026 - PresentDesigned a top-down 2D level flow diagram for the Alphabet Maze puzzle in Figma; built and iterated on 3D graybox environments in Unity, constructing modular prefab-based level layouts; collaborated with programmers, game designers, composers, and level designers to develop an educational music game targeting teens aged 13 and up.
Education
Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 2024Certificate in 3D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - January 1, 2025Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - September 11, 2025High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 20183D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - September 11, 2025Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University - Burbank, CA
January 11, 2030 - May 1, 2024Scholars Program at Glendale Community College - Glendale, CA
January 11, 2030 - September 11, 2025High School Diploma at Clark Magnet High School — La Crescenta, CA
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 2024Scholars Program at Glendale Community College
January 11, 2030 - September 11, 2025High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 20183D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 1, 2025 - September 11, 20253D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 1, 2025 - October 13, 2025Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 2024Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - October 13, 2025High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - January 1, 2025Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - November 10, 2025High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University - Burbank, CA
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 1, 2025 - November 24, 2025Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - November 24, 2025High School Diploma at Clark Magnet High School
August 1, 2014 - June 30, 2018High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - January 5, 2026Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games - Certificate/Course at Exceptional Minds Academy
January 1, 2025 - January 5, 2026Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 1, 2025 - January 20, 2026Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - January 20, 2026High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - February 2, 2026Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - February 2, 2026High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 20243D Environment Design for VFX and Games at Exceptional Minds Academy
January 11, 2030 - March 17, 2026Scholars Program at Glendale Community College
January 11, 2030 - March 17, 2026High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 2024High School Diploma at Clark Magnet High School, La Crescenta, CA
August 1, 2014 - June 1, 2018Scholars Program (Transfer Student) at Glendale Community College
January 11, 2030 - May 4, 20263D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - May 4, 20263D Environment Design for VFX and Games with Unreal Engine at Exceptional Minds Academy
January 11, 2030 - May 6, 2026Bachelor of Arts in Game Art & Design - Design Emphasis, Cum Laude at Woodbury University
January 11, 2030 - May 1, 2024Scholars Program (transfer student) at Glendale Community College
January 11, 2030 - May 6, 2026High School Diploma at Clark Magnet High School
August 1, 2014 - June 1, 2018Qualifications
Dean’s Award
January 11, 2030 - September 11, 2025Dean's Award
January 11, 2030 - September 11, 2025Dean's Award
January 11, 2030 - November 10, 2025Dean's Award
January 11, 2030 - January 5, 2026Dean's Award
January 11, 2030 - January 20, 2026Dean’s Award
January 11, 2030 - March 17, 2026Dean's Award
January 11, 2030 - May 4, 2026Dean's Award
January 11, 2030 - May 6, 2026Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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