Available to hire
Hi, I’m Dylan Loizaga, a 3D Artist and Game Developer blending high-to-low poly modeling, PBR texturing, and Unity-powered storytelling to create immersive game worlds.
I’m currently contributing to an indie project called Cocktail as a 3D Artist, focusing on asset optimization for real-time performance and responsive level design. I enjoy collaborating with multidisciplinary teams to deliver polished visuals and engaging narratives.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner
Language
Spanish; Castilian
Fluent
English
Intermediate
Work Experience
3D Artist at LoopFrame Games Project: Cocktail (Itch.io)
September 25, 2025 - December 20, 2025Responsible for the 3D pipeline from prop modeling to final implementation in Unity. Design and optimization of modular environments to guarantee 60 FPS, lighting (real-time & baked) and post-processing to define the visual aesthetic, collaboration in a multidisciplinary team to meet critical milestones for the itch.io release.
Education
Bachelor's Degree in Simulator and Video Game Production at Universidad Abierta Interamericana (UAI)
January 1, 2021 - April 1, 2027Qualifications
Professional 3D Design & Asset Creation
January 11, 2023 - March 8, 2023Programming logic in PSeInt, C, C++, C#, Java, JavaScript, Python.
January 1, 2026 - February 28, 2026Industry Experience
Media & Entertainment, Gaming, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner
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