AI-assisted video producer and 3D motion designer specialising in hyper-realistic, end-to-end workflows. I build Blender scenes and camera rigs for precise shot design, then convert 3D renders into photoreal footage using video-to-video generation tools (Seeddance, Higgsfield, ElevenLabs, Kling), rather than relying on prompt-only output.
My background is rooted in film and broadcast post-production with strong editorial storytelling, retention-focused pacing, and full pipeline delivery (from ingest to final). I also develop procedural Blender systems and VFX-ready assets, combining traditional CG craft with next-generation generative AI tools to deliver photoreal cuts from concept to finish.
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A short video of my work examples
https://vimeo.com/share/8b5d48de-7e91-4046-8350-839a88df4f9b?share=copy&fl=ip&fe=ec
A short video of my work examples
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