Available to hire
I’m a Systems Engineer focused on video game development using Unity and C# as a Unity Developer. I enjoy turning ideas into interactive experiences with robust gameplay systems.
I have practical experience developing gameplay mechanics, character control, game systems, and logic using object-oriented programming. I’ve worked on academic and collaborative projects applying physics, collisions, state control, and scene flow in Unity. I also have experience with version control (Git) and organizing Unity projects for collaborative work.
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Systems Technician at Conchita LTDA
July 1, 2019 - October 1, 2020Performed preventive and corrective maintenance on equipment, ensuring operational continuity. Managed information backup processes to guarantee data availability. Facilitated data entry into databases following security protocols.
Education
Unity C# Bootcamp at Generation, Virtual
February 1, 2026 - May 1, 2026Systems and Computer Engineering at Universidad Cundinamarca
February 1, 2021 - March 1, 2026Software Programming Technician at SENA
February 1, 2019 - November 1, 2020Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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