Audio engineer and producer experienced in building immersive sound experiences across interactive and traditional media. With ten years in the industry, I have a deep understanding of DAWs such as Pro Tools and modern plugins like iZotope. I bring this expertise and a musician's ear to every edit, every mix and every master. Skilled at leading cross-functional collaboration, developing efficient audio pipelines and translating creative goals into audible results.

Thomas Iandolo

Audio engineer and producer experienced in building immersive sound experiences across interactive and traditional media. With ten years in the industry, I have a deep understanding of DAWs such as Pro Tools and modern plugins like iZotope. I bring this expertise and a musician's ear to every edit, every mix and every master. Skilled at leading cross-functional collaboration, developing efficient audio pipelines and translating creative goals into audible results.

Available to hire

Audio engineer and producer experienced in building immersive sound experiences across interactive and traditional media. With ten years in the industry, I have a deep understanding of DAWs such as Pro Tools and modern plugins like iZotope. I bring this expertise and a musician’s ear to every edit, every mix and every master. Skilled at leading cross-functional collaboration, developing efficient audio pipelines and translating creative goals into audible results.

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Work Experience

Voice Knowledge Expert at Meta
May 1, 2026 - June 1, 2026
Assigned identical tasks across models to evaluate quality adherence and documented comparative performance of each interaction. Leveraged audio expertise to identify and categorize audio quality errors, supporting targeted training improvements. Audited peers’ assessments to maintain a high level of quality across the team. Maintained detailed logs of all audits and audio quality errors in accordance with guidelines and leadership protocols. Delivered daily summaries tracking errors, audit outcomes and day-to-day trend analysis to inform ongoing improvements.
Lead Audio Engineer & Producer at Fit XR
September 1, 2021 - October 1, 2025
Led all audio for Fit XR's VR fitness platform; mixed and mastered all music and VO in Pro Tools for release. Built and managed the audio production pipeline from scripting to recording to editing to mixing. Directed and recorded 500+ VO sessions, coaching talent to deliver authentic performances and improving trainer effectiveness. Designed and implemented over 100 immersive sound effects in Unity. Defined audio standards and documentation, improving workflow clarity. Produced all audio content, achieving clearer sound through optimized signal flow and modern plugins such as iZotope and FabFilter.
Audio Engineer at Equinox Media
August 1, 2020 - April 1, 2021
Collaborated with producers and brand leads to maintain audio consistency across multiple digital fitness platforms. Engineered remote recording sessions; mixed and mastered content for Soli Core, Headstrong Meditation, and others. Designed soundscapes and curated music aligned with brand tone. Helped refine post-production workflows, reducing turnaround time while preserving quality.
Freelance Engineer — Live & Post-Production Sound at Independent / Freelance
September 1, 2019 - Present
Juggled multiple projects with tight deadlines using modern plugins and signal processing to match reverb, EQ, vocals, etc. Recorded, mixed, edited and mastered music for Surya Sound Temple and local artists. Provided audio/visual support for Fine & Rare, Flatiron Room, and private events. Recorded ADR, prepared Pro Tools sessions and assisted on Netflix pilots at Waterline Studios & The Sound Track Group.

Education

B.M. in Sound Recording Technology at Ithaca College
January 11, 2030 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services