I’m a highly collaborative Narrative Designer with over a decade in the games industry, starting in QA and progressing through level design into narrative design. I have contributed to multiple shipped titles across studios such as Rebellion Developments, Abrakam Entertainment, and most recently Abrakam Entertainment in partnership with Paradox Interactive. I’ve led and collaborated with cross-functional teams to deliver engaging dialogue, quests and narrative experiences that resonate with players.
I’m a big believer in being the change you want to see in the industry, and that attitude informs my professional work, student outreach and mentoring, while aiming to foster a positive, creative environment in whatever studio I work at.
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