Hi, I’m Andrew Deteresa, a passionate game designer focused on crafting engaging player experiences. I blend hands-on development in Unreal Engine with C++, Unity, and a strong eye for art direction, using Adobe Creative Suite to prototype, polish, and ship game content. I enjoy collaborating with teams to turn ideas into playable demos and memorable moments for players.
I thrive in collaborative environments and embrace iteration, always learning new tech and tools. When I’m not prototyping or coding, I stream gameplay on Twitch, explore anime and other pop culture, and share dev insights to help others grow. I’m committed to delivering polished visuals and solid gameplay while keeping the process friendly and productive.
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