I’m a 3D generalist based in Craiova, Romania, focused on real-time and AR-ready product visualization for e-commerce and interactive experiences. I’ve worked remotely on production pipelines for furniture and consumer products, turning structured specs into optimized 3D assets with clean topology, UVs, and PBR materials—built to perform well on web, mobile, and AR integrations. I enjoy the full asset workflow from modeling and retopology to texturing, optimization, and delivery, and I also use AI-assisted approaches to iterate faster while keeping quality consistent. Alongside AR/e-commerce work, I produce photorealistic architectural and interior renders through an AI-augmented Blender + Photoshop process, and I’ve published 80+ commercially on CGTrader—built around reliable, deadline-driven, async collaboration.

Andrei Ilie

I’m a 3D generalist based in Craiova, Romania, focused on real-time and AR-ready product visualization for e-commerce and interactive experiences. I’ve worked remotely on production pipelines for furniture and consumer products, turning structured specs into optimized 3D assets with clean topology, UVs, and PBR materials—built to perform well on web, mobile, and AR integrations. I enjoy the full asset workflow from modeling and retopology to texturing, optimization, and delivery, and I also use AI-assisted approaches to iterate faster while keeping quality consistent. Alongside AR/e-commerce work, I produce photorealistic architectural and interior renders through an AI-augmented Blender + Photoshop process, and I’ve published 80+ commercially on CGTrader—built around reliable, deadline-driven, async collaboration.

Available to hire

I’m a 3D generalist based in Craiova, Romania, focused on real-time and AR-ready product visualization for e-commerce and interactive experiences. I’ve worked remotely on production pipelines for furniture and consumer products, turning structured specs into optimized 3D assets with clean topology, UVs, and PBR materials—built to perform well on web, mobile, and AR integrations.

I enjoy the full asset workflow from modeling and retopology to texturing, optimization, and delivery, and I also use AI-assisted approaches to iterate faster while keeping quality consistent. Alongside AR/e-commerce work, I produce photorealistic architectural and interior renders through an AI-augmented Blender + Photoshop process, and I’ve published 80+ commercially on CGTrader—built around reliable, deadline-driven, async collaboration.

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Language

Romanian, Moldavian, Moldovan
Fluent
English
Advanced

Work Experience

3D Arch Viz Artist at Birou Arhitectura Metropolitana (Craiova)
April 1, 2024 - November 12, 2025
Professional 3D architectural visualization requiring Blender, 3ds Max, Photoshop and other graphic design tools. Strong understanding of lighting, materials, and composition to create stunning visual effects. Collaborated with architects and designers to bring their visions to life in 3D. Excellent communication skills to present and discuss design concepts with clients and team members.
Archviz Artist at Birou Arhitectura Metropolitana
March 1, 2024 - Present
Creates photorealistic interior and architectural renders using an AI-augmented Blender + Photoshop pipeline (image-to-3D, text-to-image, image-to-image). Manages remote client feedback cycles efficiently under tight deadlines, with strong control of lighting, materials, and spatial composition.
3D Renderer / Graphic Designer at Xogito EOOD
March 1, 2024 - March 1, 2024
Expertly create high-quality product renders and visualizations to showcase company products in a captivating and realistic manner. Utilize advanced 3D rendering software to bring concepts to life and enhance product presentations. Collaborated with cross-functional teams to understand project requirements and deliver visually appealing designs that meet client expectations. Continuously improve rendering techniques and stay updated on industry trends to ensure cutting-edge visual representations. Contributed to the overall creative vision of projects by providing innovative ideas and solutions for 3D assets.
3D Generalist at EVL PPY
December 1, 2022 - June 30, 2023
Produced and optimized 3D assets for mobile and metaverse platforms with emphasis on real-time performance. Designed low-poly interactive models while preserving visual fidelity using efficient topology, UV mapping, and texture usage optimization. Worked with developers and designers to integrate assets into game/metaverse systems as part of a remote production pipeline.
3D Modeler at Charp Star
June 1, 2022 - June 1, 2022
Created detailed 3D models of various objects according to spec. Used advanced modeling techniques to ensure high-quality and realistic renders. Collaborated with cross-functional teams to optimize models for Augmented Reality technology. Actively participated in design reviews and provided valuable feedback for continuous improvement. Demonstrated strong attention to detail and accuracy in all modeling tasks. Contributed to overall project success by meeting deadlines and exceeding expectations.
3D Modeler at CharpstAR
March 1, 2022 - June 30, 2022
Modeled and optimized furniture and product 3D assets for Augmented Reality (AR) applications using structured asset lists. Translated product specifications from team spreadsheets into accurate real-time-ready models while meeting strict AR performance targets (low-poly optimization, efficient geometry). Prepared high volumes of assets including UV unwrapping and readiness for AR integration, while maintaining naming conventions and pipeline standards in a distributed remote team.
3D Modeler at Xogito EOOD
August 1, 2021 - April 30, 2023
Built modular, customizable real-time 3D assets for apparel and consumer product e-commerce configurators. Optimized geometry and textures for web-delivery performance with efficient texture mapping and low-poly conversion. Collaborated directly with developers to integrate finished models into web-based configurators and UI, and supported a UX/UI website rebrand and redesign through asset and presentation work.
3D Modeler at CG Trader
November 1, 2019 - November 12, 2025
Uploaded and managed a diverse portfolio of 3D models on the CG Trader platform. Optimized product listings to increase visibility and sales performance. Collaborated with customers to understand needs and provide customized solutions. Implemented feedback to continuously improve the quality and appeal of 3D models.
3D Generalist & 3D Renderer at Digital Grafix Grup
April 1, 2012 - March 31, 2024
Produced structured 3D work for rendering and visualization, strengthening core modeling, rendering, and time-management skills. Developed long-term production discipline with experience relevant to remote project collaboration.
3D Modeler at Ruris Impex SRL
March 1, 2012 - March 1, 2012
Main responsibilities: Creating 3D animations and renderings for use in the design of websites and interactive 3D animations. Supported website optimization, design, and integration of interactive 3D animations. Software used included 3D Studio Max, Photoshop, Corel Designer for vector design projects.

Education

Bachelor's degree in Automation and Applied Informatics at University of Craiova
January 1, 2005 - January 1, 2009
Master's degree in Automation and Applied Informatics at University of Craiova
January 1, 2009 - January 1, 2011
Udemy Online Courses at Udemy
January 1, 2014 - November 12, 2025
MSc, Automation and Applied Informatics at University of Craiova
January 1, 2009 - January 1, 2011
BSc, Automation and Applied Informatics at University of Craiova
January 1, 2005 - January 1, 2009

Qualifications

Udemy Online Courses
January 1, 2014 - November 12, 2025
Bachelor's degree in Automation and Applied Informatics
January 1, 2005 - January 1, 2009
Master's degree in Automation and Applied Informatics
January 1, 2009 - January 1, 2011

Industry Experience

Real Estate & Construction, Media & Entertainment, Software & Internet, Professional Services, Education, Computers & Electronics, Retail, Gaming, Consumer Goods