Hey there, I’m Arnie John Ramos, a concept artist and illustrator who loves bringing ideas to life through character design, 3D modeling, and rich visual storytelling. With 8+ years of experience across games, animation, and multimedia, I craft immersive worlds by blending technical skill with a strong eye for detail. I enjoy collaborating with teams to translate concepts into compelling visuals, from early sketches to final artwork and production design. My approach combines storytelling, world-building, and polished painting and 3D workflows to help projects stand out visually.

Arnie John Ramos

Hey there, I’m Arnie John Ramos, a concept artist and illustrator who loves bringing ideas to life through character design, 3D modeling, and rich visual storytelling. With 8+ years of experience across games, animation, and multimedia, I craft immersive worlds by blending technical skill with a strong eye for detail. I enjoy collaborating with teams to translate concepts into compelling visuals, from early sketches to final artwork and production design. My approach combines storytelling, world-building, and polished painting and 3D workflows to help projects stand out visually.

Available to hire

Hey there, I’m Arnie John Ramos, a concept artist and illustrator who loves bringing ideas to life through character design, 3D modeling, and rich visual storytelling. With 8+ years of experience across games, animation, and multimedia, I craft immersive worlds by blending technical skill with a strong eye for detail.

I enjoy collaborating with teams to translate concepts into compelling visuals, from early sketches to final artwork and production design. My approach combines storytelling, world-building, and polished painting and 3D workflows to help projects stand out visually.

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Language

English
Fluent

Work Experience

Freelance 3D Artist, Illustrator at Blitzcreed
February 1, 2026 - May 1, 2026
Contributed to BlitzCreed: The Card Game by creating and rendering 3D scenes for card artwork and painted illustrations for cards and cover art; collaborated with the team to develop imagery enhancing the game's themes and visual identity.
Senior Concept Artist, Lead 3D Artist at The Dark Pulse
January 1, 2022 - May 1, 2026
Contributed to The Dark Pulse, a dark fantasy horror project set in a 19th-century-inspired world. Responsible for concept art, visual development, storyboarding, composition, and production design.
Illustrator, Concept Artist at Legends of Elysium
January 1, 2022 - August 1, 2022
As a key artist for Legends of Elysium, an NFT card game, produced high-quality illustrations, character designs, and environments aligned with the game's lore and aesthetic.
Freelance Concept Artist at The Norse Foundry
January 1, 2019 - January 1, 2022
Contributed to the visual development of Norse Foundry’s tabletop gaming products by creating detailed 3D scenes and maps, and producing illustrated artwork for product lines.
Graphic Designer at Tyler Chen and Associates
February 1, 2017 - August 1, 2017
Graphic design work for client projects, including layout, branding visuals, and presentation materials.
3D Artist and Illustrator at Blitzcreed
February 1, 2026 - May 1, 2026
Contributed to Blitz Creed: The Card Game by creating and rendering 3D scenes used as the foundation for card artwork, and produced detailed painted illustrations for cards and cover art. Collaborated with project team to develop visually compelling imagery that enhanced the game's strategic themes, world-building, and overall visual identity.
Freelance 3D Artist, Illustrator at Blitzcreed - Military Card Game
February 1, 2026 - May 1, 2026
Created and rendered 3D scenes used as the foundation for card artwork, and produced detailed painted illustrations for cards and cover art. Collaborated with the project team to develop visually compelling imagery that enhanced the game's strategic themes, world-building, and overall visual identity.

Education

Diploma of Animation at Toon City Makati
January 11, 2030 - January 1, 2019
Bachelor of Multimedia Arts at STI
January 11, 2030 - January 1, 2018
Undergraduate Bachelor of Architecture at Palawan State University
January 11, 2030 - January 1, 2016
Diploma of Animation at Toon City Makati
January 11, 2030 - January 1, 2019
Bachelor of Multimedia Arts at STI
January 11, 2030 - January 1, 2018
Bachelor of Architecture (Undergraduate) at Palawan State University
January 11, 2030 - January 1, 2016
Diploma of Animation at Toon City Makati
January 11, 2030 - January 1, 2019
Bachelor of Multimedia Arts at STI
January 11, 2030 - January 1, 2018
Undergraduate Bachelor of Architecture at Palawan State University
January 11, 2030 - January 1, 2016

Qualifications

Animation Fundamentals
January 11, 2030 - June 22, 2026
Certificate of Employment
January 1, 2022 - June 1, 2026
Certificate of Employment with Recommendation
January 1, 2022 - June 1, 2026
Certificate of Employment (COE)
January 1, 2022 - June 1, 2026
Certificate of Employment with Recommendation
January 1, 2022 - June 1, 2026
Certificate of Employment (COE)
January 1, 2022 - June 1, 2026
Certificate of Employment with Recommendation
January 1, 2022 - June 1, 2026
Driver's Licence
February 1, 2025 - April 1, 2029

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet, Education