I am a passionate 3D animator and rigging artist based in Nantes, France. I enjoy creating stories, characters, videos, and visual experiences, with a particular focus on character and prop rigs, animation, and 3D production using Autodesk Maya. I have worked collaboratively on short films and developed experience across animation pipelines, from layout through spline animation, editing, and rendering. I am curious, adaptable, and comfortable learning new tools and workflows. Alongside animation and rigging, I have experience with video editing, visual effects, pipeline organization, and Python scripting in Maya. I enjoy working with creative teams, communicating between departments, and contributing to new projects from concept through delivery.…

Axel

I am a passionate 3D animator and rigging artist based in Nantes, France. I enjoy creating stories, characters, videos, and visual experiences, with a particular focus on character and prop rigs, animation, and 3D production using Autodesk Maya. I have worked collaboratively on short films and developed experience across animation pipelines, from layout through spline animation, editing, and rendering. I am curious, adaptable, and comfortable learning new tools and workflows. Alongside animation and rigging, I have experience with video editing, visual effects, pipeline organization, and Python scripting in Maya. I enjoy working with creative teams, communicating between departments, and contributing to new projects from concept through delivery.…

Available to hire

I am a passionate 3D animator and rigging artist based in Nantes, France. I enjoy creating stories, characters, videos, and visual experiences, with a particular focus on character and prop rigs, animation, and 3D production using Autodesk Maya. I have worked collaboratively on short films and developed experience across animation pipelines, from layout through spline animation, editing, and rendering.

I am curious, adaptable, and comfortable learning new tools and workflows. Alongside animation and rigging, I have experience with video editing, visual effects, pipeline organization, and Python scripting in Maya. I enjoy working with creative teams, communicating between departments, and contributing to new projects from concept through delivery.

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Language

French
Fluent
English
Advanced

Work Experience

3D Animator at Huma
June 1, 2025 - July 1, 2025
Worked collaboratively with three animators on a short film, followed the artistic direction, adapted to the production pipeline, and produced 3D animations in Autodesk Maya.
Rigging Artist & 3D Animator at Rifoinfoin
April 1, 2025 - July 1, 2026
Built rigs for three characters and more than ten props in Autodesk Maya. Collaborated with two other rigging artists, helped organize and monitor the 3D pipeline, and contributed to animation from layout through spline.
Temporary Craftsman at Carpentry Jean Gaboriau
July 1, 2024 - July 1, 2024
Performed rigorous and precise carpentry work while demonstrating adaptability and fast learning in a practical production environment.

Education

Design and Production Expert - 3D Animation & Special Effects; 3D Animation & Special Effects Professional Cycle at ESMA Nantes
January 1, 2021 - January 1, 2026
Baccalaureate, Mathematics and Physics specialization at Lycée François Truffaut
January 1, 2021 - January 1, 2021

Qualifications

Driver's license
January 11, 2030 - September 24, 2026

Industry Experience

Media & Entertainment, Education, Real Estate & Construction