Cinematic orchestral and atmospheric compositions from AAA game projects — Metro series (Metro 2033, Metro: Last Light, Metro Exodus) and S.T.A.L.K.E.R. (Call of Pripyat, Clear Sky). Composer and Audio Director with 20+ years in game audio.
About
Hello, I’m Alexey Omelchuk. I’ve composed soundtracks for the entire Metro series: (Last Lite/Exodus/Metro 2033) and S.T.A.L.K.E.R. (Call of Pripyat/Clear Sky). I specialize in deep atmospheric immersion and unique sonic textures. I’d love to bring that level of depth to your project.
I work in various genres - from ambient and cinematic to dark folk, orchestral, lyrical and trailer music, creating not just a soundscape but also revealing the story, giving it depth and emotional texture.
I am always open to collaboration, knowledge exchange and new creative challenges.
- Joined February 2026
Skills· 10
Languages
- EnglishAdvanced
- UkrainianFluent
- RussianFluent
- Romanian, Moldavian, MoldovanBeginner
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Projects · 1
Work experience
Led the full audio department for Corepunk MMORPG — from team building and pipeline setup to composition and implementation. Composed 150+ original tracks, designed an adaptive music system reacting to player actions in real time, and handled all promotional audio including cinematic trailers.
Composed original music for commercial advertisements, feature films, and documentary cinema. Developed audio branding and sonic identities for major radio stations and TV channels, including jingles and station imaging. Work spans orchestral scoring, ambient, and cinematic styles across diverse media formats.
Composed full cinematic orchestral scores for Metro 2033, Metro: Last Light, and Metro Exodus. Responsible for all in-game music and original trailer music across three major releases. Work spans orchestral composition, atmospheric textures, and emotional arc design.
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