Hi, I’m Alexander D. Urena Collado, a game designer and programmer with over four years of experience across multiple engines and languages, specializing in Unity and C#. I’ve built and prototyped a variety of games for jams, assignments, and personal projects, focusing on rapid iteration and clean, scalable code. I love turning ideas into playable experiences, collaborating with teammates, and continually learning new tools. I’m energized by creating gameplay systems, UI, and tools that help teams ship polished experiences, and I’m always excited for the next jam or Steam release.

Alexander D. Urena Collado

Hi, I’m Alexander D. Urena Collado, a game designer and programmer with over four years of experience across multiple engines and languages, specializing in Unity and C#. I’ve built and prototyped a variety of games for jams, assignments, and personal projects, focusing on rapid iteration and clean, scalable code. I love turning ideas into playable experiences, collaborating with teammates, and continually learning new tools. I’m energized by creating gameplay systems, UI, and tools that help teams ship polished experiences, and I’m always excited for the next jam or Steam release.

Available to hire

Hi, I’m Alexander D. Urena Collado, a game designer and programmer with over four years of experience across multiple engines and languages, specializing in Unity and C#. I’ve built and prototyped a variety of games for jams, assignments, and personal projects, focusing on rapid iteration and clean, scalable code.

I love turning ideas into playable experiences, collaborating with teammates, and continually learning new tools. I’m energized by creating gameplay systems, UI, and tools that help teams ship polished experiences, and I’m always excited for the next jam or Steam release.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Data Analyst at ePost Global
December 31, 2018 - December 31, 2023
Worked with worksheets for data imports. Created formulas to facilitate workload. Created various SQL reports for analytical purposes. Ran SQL reports to assist clients and coworkers.
Lead Programmer at Candy Catastrophe
January 1, 2022 - January 1, 2023
Created various gameplay systems like player controller, enemy AI, boss AI, etc., as the lead programmer. Integrated Unity Leaderboard API.
Lead Programmer and Designer at Unstable Profits
January 1, 2021 - January 1, 2023
Prototyped and designed under strict time constraints for Ludum Dare. Delivered a Minimal Viable Product that showed potential and was well received by players.
Lead Programmer and Designer at Sinner Prototype
December 30, 2022 - Present
Led programming and design of a game jam. Delivered a proof of concept. Improved systems and design post-jam to prepare for a Steam release.

Education

Bachelor of Science in Game Programming at Bloomfield College
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet