Available to hire
Hi, I’m Alexander D. Urena Collado, a game designer and programmer with over four years of experience across multiple engines and languages, specializing in Unity and C#. I’ve built and prototyped a variety of games for jams, assignments, and personal projects, focusing on rapid iteration and clean, scalable code.
I love turning ideas into playable experiences, collaborating with teammates, and continually learning new tools. I’m energized by creating gameplay systems, UI, and tools that help teams ship polished experiences, and I’m always excited for the next jam or Steam release.
Skills
Language
English
Fluent
Spanish; Castilian
Intermediate
Work Experience
Data Analyst at ePost Global
December 31, 2018 - December 31, 2023Worked with worksheets for data imports. Created formulas to facilitate workload. Created various SQL reports for analytical purposes. Ran SQL reports to assist clients and coworkers.
Lead Programmer at Candy Catastrophe
January 1, 2022 - January 1, 2023Created various gameplay systems like player controller, enemy AI, boss AI, etc., as the lead programmer. Integrated Unity Leaderboard API.
Lead Programmer and Designer at Unstable Profits
January 1, 2021 - January 1, 2023Prototyped and designed under strict time constraints for Ludum Dare. Delivered a Minimal Viable Product that showed potential and was well received by players.
Lead Programmer and Designer at Sinner Prototype
December 30, 2022 - PresentLed programming and design of a game jam. Delivered a proof of concept. Improved systems and design post-jam to prepare for a Steam release.
Education
Bachelor of Science in Game Programming at Bloomfield College
January 1, 2020 - January 1, 2023Qualifications
Industry Experience
Gaming, Software & Internet
Skills
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