Digital 3D artist with 10+ years of experience creating photoreal 2D/3D visuals for web, film, TV, and marketing collateral. Proficient in 3D modeling, texturing, lighting, animation, and high-quality rendering workflows.

Amos White Jr

Digital 3D artist with 10+ years of experience creating photoreal 2D/3D visuals for web, film, TV, and marketing collateral. Proficient in 3D modeling, texturing, lighting, animation, and high-quality rendering workflows.

Available to hire

Digital 3D artist with 10+ years of experience creating photoreal 2D/3D visuals for web, film, TV, and marketing collateral. Proficient in 3D modeling, texturing, lighting, animation, and high-quality rendering workflows.

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Language

English
Fluent

Work Experience

3D Artist at Robert Half / The Bernard Group
May 5, 2024 - Present
Create 3d models and take provided CAD models, textures, and lighting to create Hi-Rez 3d renders for commercial brands such as Adidas, Meta, Razor, MAC, Kohler, and FlavCity, to name a few. Work closely with the Art Director, Concept Artists, and other department leads to realize the project's creative vision. Follow design guidelines, asset naming conventions, and other technical constraints to produce results compliant with company standards. Estimate task timelines and deliver high-quality work within scheduled deadlines.
3D Visualizer at Alumni Educational Solutions
February 19, 2023 - Present
Create 3d models, textures, and renders for furniture/classroom layouts for website and brochure catalogs. Incorporated a PBR shader workflow to achieve the highest realistic quality to renders and animations. Resolve technical issues relating to rendering, streaming, and memory management, resulting in a 50% increase in overall productivity. Set dress and populate scenes to create compelling, classroom environments with realistic lighting and composition.
3D Generalist at CueAudio
January 8, 2023 - May 14, 2023
Conceptualized compelling 3D animations, 3D models, and visual effects for logos, symbols, backgrounds, and special features for clients such as NASCAR and internal 3d media applications. Worked with other artists, animators, and programmers to execute projects on time and within budget constraints. Conducted modeling and texture optimization for real-time 3D game applications such (Duel for Victory) tug of- war tap game. Used Unreal Engine 5 to import 3d models of NASCAR assets to set up texturing and lighting. Incorporated a PBR shader workflow to achieve the highest realistic quality for gameplay. Collaborated with other team members and departments to discuss ideas and create unified goals.
3D Assets Artist at Wayfair
June 7, 2021 - September 17, 2021
Created and textured Hi-Rez architectural 3D models/assets for architectural look book renderings. Incorporated a PBR shader workflow to achieve the highest realistic quality to renders and animations. Collaborated with other departments to discuss architectural look book style and rendering ideas.
3D Artist at Mars Rising Network
May 2, 2021 - January 16, 2025
Create, texture, animate, and render 3D models for client's invention ideas, working closely with the inventor to bring their inventions to life from concept art to 3D renders to animated videos showing off their features and how they operate. Incorporate 3d art development for each project to flush out the invention ideas from concept all the way 3d model. Ship final product renders and animated videos directly to the client for approval before packaging final assets. Produce vector line renders for manufacturing purposes and patent drawings. Create digital and printable brochures of clients inventions for personal use and patent creation.
3D Artist at BlueWater Media
October 12, 2019 - August 15, 2022
Created, textured, animated, and rendered 3d models for television, and the web for clients such as Tony Little, Johnsonville, Curtis Stone, Fit Bit, AxiaSolar, BuiltBar, and Generac to name a few. Took on lead 3d artist role, resulting in over a 50% company efficiency boost. Learned Unreal Engine 5 to begin creating another pipeline to render and animate from as well as pushing our level of quality and work efficiency. Incorporated a PBR shader workflow to achieve the highest realistic quality to renders and animations. Collaborated with a team of 3-4 people daily to discuss and tackle modeling and animation task.
3D Artist at 208 Monkeys
August 10, 2015 - December 31, 2020
Created, textured, animated, and rendered 3d models for television, and web for clients such as HSN, Simply Ming, NONO!, Intelli White, IMAN, and Joy Mangano to name a few. Took on the lead 3d artist role which resulted in over a 50% company efficiency boost. Used our in-house photo studio to gather reference images and textures for 3d models and also assisted in capturing product images for asset libraries. Created VFX simulations for the film: Bernie the Dolphin featured on Netflix, Hulu, and Amazon Prime [2018]

Education

Bachelor of Fine Arts at Art Institute of Tampa
August 10, 2009 - June 5, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services