Hi, I'm Abdelrahman Salem, a Senior Animator and Technical Artist with over 10 years of experience in high-end character animation, rigging, and motion graphics. I direct animation styles and pipelines for global projects, blending traditional techniques with cutting-edge tools to deliver top-tier visuals. I have led visuals for major Saudi and Gulf initiatives like the Haramain High Speed Railway, produced content for The Soul Publishing channels with 10M+ subscribers, and shaped animation for top mobile games. I thrive on creative leadership, cross-disciplinary collaboration, and building scalable pipelines that empower teams and elevate storytelling.

Abdelrahman Salem

Hi, I'm Abdelrahman Salem, a Senior Animator and Technical Artist with over 10 years of experience in high-end character animation, rigging, and motion graphics. I direct animation styles and pipelines for global projects, blending traditional techniques with cutting-edge tools to deliver top-tier visuals. I have led visuals for major Saudi and Gulf initiatives like the Haramain High Speed Railway, produced content for The Soul Publishing channels with 10M+ subscribers, and shaped animation for top mobile games. I thrive on creative leadership, cross-disciplinary collaboration, and building scalable pipelines that empower teams and elevate storytelling.

Available to hire

Hi, I’m Abdelrahman Salem, a Senior Animator and Technical Artist with over 10 years of experience in high-end character animation, rigging, and motion graphics. I direct animation styles and pipelines for global projects, blending traditional techniques with cutting-edge tools to deliver top-tier visuals.

I have led visuals for major Saudi and Gulf initiatives like the Haramain High Speed Railway, produced content for The Soul Publishing channels with 10M+ subscribers, and shaped animation for top mobile games. I thrive on creative leadership, cross-disciplinary collaboration, and building scalable pipelines that empower teams and elevate storytelling.

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Language

English
Advanced
Arabic
Fluent

Work Experience

2D Character Animator / Motion Graphics Animator (Freelance) at Freelance / Self-employed
January 1, 2025 - October 19, 2025
Freelance 2D character animation and motion graphics; produced mobile game assets, YouTube shorts, and ads; rigged and animated using After Effects, Moho, Blender, and Maya; designed characters and icons; created event screens and promotional videos.
2D Animator, Video Editor and Composer at The Soul Publishing
January 1, 2020 - October 19, 2025
Animated and rigged new characters and props in Moho for YouTube episodes; contributed to animation sequences and visual storytelling.
2D Lead Animator at El.Ryadah – KSA
January 1, 2021 - October 19, 2025
Animated, illustrated and designed advertising videos; created full scenes including characters, props, locations, and explainers.
2D Illustrator, Rigger and Animator at Animation Plus
January 1, 2020 - October 19, 2025
Worked on the TV series Space Dream; illustrated and rigged characters and props; used Moho, Spine Pro, Photoshop, and Illustrator; crafted interactive assets for viewers.
2D Animator at Tarboosh Studio
January 1, 2017 - October 19, 2025
Worked on stories for the app and channel; illustrated, rigged, and animated characters and props; utilized Moho, Spine Pro, Photoshop, Illustrator, and After Effects.
2D Lead Animator at Wixot – Lion Studios
January 1, 2019 - October 19, 2025
Led animation pipeline; created multiple animation variations; rigged characters and animated them in Spine Pro, After Effects, and Moho.
2D Animator at Tarboosh Studio
January 1, 2025 - October 19, 2025
Contributed to stories for the app and channel; illustrated, rigged, and animated many characters and props; created funny and interactive assets.
2D Animator at Direct Orbit
January 1, 2015 - October 19, 2025
Rigs and animated characters, stickers, props and UI elements.
2D Animator at Freelancer
January 1, 2025 - October 19, 2025
Responsible for working on many game characters, props and UI elements illustration, rigging and animation.
Senior Visual Content Lead at Creactco
January 1, 2024 - December 31, 2026
Led end-to-end visual content production for high-profile Saudi and Gulf projects; directed motion graphics and video editing for Haramain High Speed Railway campaigns; integrated AI Video Generation and advanced Graphic Design to enhance production speed and quality; managed multiple visual streams ensuring brand consistency across major regional projects.
Lead 2D Animator (Spine Pro) at Tarboosh Studio
January 1, 2023 - December 31, 2024
Directed the animation style and art direction for 'Collect em all' using Spine Pro; managed the full animation cycle for characters, backgrounds, and environmental props.
Lead 2D Animator at Tarboosh Studio
January 1, 2020 - December 31, 2022
Spearheaded animation for mobile projects and optimized character rigging in Spine Pro; collaborated with developers to integrate seamless animation transitions.
2D Animator & Video Editor at The Soul Publishing
January 1, 2019 - December 31, 2020
Produced animated episodes for global YouTube channels with high production standards; developed complex character rigs in Moho for fluid movements.
Senior 2D Animator at Tarboosh Studio
January 1, 2015 - December 31, 2019
Designed and animated interactive levels and UI for multiple mobile game projects; delivered full animation cycles for the 'Makooky World' app and channel.

Education

Sociology degree at Faculty of Arts
January 1, 2013 - December 31, 2019
3D Animation training at Tribus school & Khaled Rushdy online course
January 1, 2018 - December 31, 2020
2d - 3d animation courses at Various Online Courses and Self-Study
January 1, 2011 - December 31, 2011
3d animation - Maya at Tribus school, Khaled Rushdy online course and Self-Study
January 1, 2018 - December 31, 2020
3d Blender modelling – Rigging – Animation - Render at Self-Study
January 1, 2024 - December 31, 2024
2D - 3D Animation at Many online courses and self-study
January 1, 2011 - October 19, 2025
3D Animation (Maya) at Tribus School, Khaled Rushdy online course and Self-Study
January 1, 2018 - October 19, 2025
3D Blender Modelling – Rigging – Animation – Render at Self-study
January 1, 2024 - October 19, 2025
Sociology at Faculty of Arts
January 1, 2013 - October 19, 2025
Advanced 3D Animation & Body Mechanics at Tribus School / Khaled Rushdy
January 11, 2030 - April 5, 2026
Bachelor of Arts at Sociology Department
January 11, 2030 - April 5, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Consumer Goods, Education, Transportation & Logistics