I am a self-taught artist with over 7 years of experience specializing in splash art, character design, and asset design for video games, manga, and indie projects. I am very flexible at adapting to different art styles, ranging from stylized to semi-realistic. My work spans multiple mediums including 2D illustration, 3D sculpting, texturing, and animation, with a strong understanding of various production pipelines.
I have contributed to diverse projects such as trading card games, manga illustration, weapon skin designs for battle royale games, educational robot concepts for autistic kids, book cover designs for academic theses, and board games including DnD campaigns. I continuously develop personal projects to enhance my skills, exploring both pixel art and 3D modeling and animation techniques.
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